Wins early — in Knockout 7.0 points better in short rounds than in long ones (31.3% against 38.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +12.4 — rewards skill: from Gold to Mythic the win rate climbs by 12.4 points (regression 29.6% to 42.0%). The higher the tier, the better he does.
Direct duels in Bounty: how Barley does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers together — not for your tier alone.
Barley counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Edgar
51.8%
197 games
Mortis
51.3%
76 games
Willow
46.3%
82 games
Piper
39.7%
78 games
Nori
39.8%
103 games
Kaze
39.8%
113 games
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.