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← Overview

Barley

Artillery Rare Ranked · Diamond Parallel Plays Hot Zone
46.8%Win rate on Parallel Plays
1,036Games here
0.7%Pick rate
59Trust Score
41. of 105Rank on this map

Wins late — in Brawl Ball 10.6 points better in long rounds than in short ones (47.4% against 36.8%, split at 90 s). Needs the long round; in a fast game he never arrives.

History

Only Parallel Plays. 08/04 to 08/22, 13 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Win rate

08/04 — 58.5% from 82 appearances08/05 — 58.0% from 193 appearances08/06 — 56.0% from 175 appearances08/12 — 60.4% from 96 appearances08/13 — 48.0% from 148 appearances08/14 — 45.5% from 143 appearances08/15 — 53.6% from 166 appearances08/16 — 52.4% from 170 appearances08/17 — 51.2% from 215 appearances08/18 — 46.5% from 213 appearances08/20 — 46.5% from 342 appearances08/21 — 46.4% from 556 appearances08/22 — 49.3% from 138 appearances
58.5%08/04 49.3%08/22

Pick rate

08/04 — 1.3% from 82 appearances08/05 — 1.0% from 193 appearances08/06 — 0.9% from 175 appearances08/12 — 1.0% from 96 appearances08/13 — 1.1% from 148 appearances08/14 — 1.0% from 143 appearances08/15 — 1.1% from 166 appearances08/16 — 1.0% from 170 appearances08/17 — 1.2% from 215 appearances08/18 — 1.2% from 213 appearances08/20 — 0.8% from 342 appearances08/21 — 0.8% from 556 appearances08/22 — 0.8% from 138 appearances
1.3%08/04 0.8%08/22

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.7 points across the whole range). He plays the same at the bottom as at the top.

Gold — 48.2% from 1,248 gamesDiamond — 49.9% from 2,781 gamesMythic — 50.2% from 26,111 gamesLegendary — 48.7% from 6,275 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Barley does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Doug 61.2% 286 games Kenji 60.2% 279 games Trunk 55.4% 941 games Edgar 52.7% 1,142 games Bibi 53.3% 568 games 8-Bit 55.1% 285 games

Who plays him best

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.