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← Overview

Barley

Artillery Rare Ranked · Legendary
50.8%Win rate across all maps
38,592Games
100Trust Score
44. of 105Rank by score
+30.0Skill bonus

Best map: Open Business with 57.3% from 3,399 games.

Wins early — in Knockout 7.0 points better in short rounds than in long ones (31.3% against 38.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

History

08/04 to 08/19, 16 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/04 — 51.5% from 1,630 appearances08/05 — 52.5% from 4,012 appearances08/06 — 52.4% from 1,902 appearances08/07 — 50.4% from 946 appearances08/08 — 48.9% from 939 appearances08/09 — 52.1% from 1,339 appearances08/10 — 52.1% from 3,436 appearances08/11 — 50.0% from 6,866 appearances08/12 — 49.7% from 4,724 appearances08/13 — 49.4% from 2,714 appearances08/14 — 53.8% from 1,971 appearances08/15 — 47.8% from 1,648 appearances08/16 — 50.8% from 1,871 appearances08/17 — 50.3% from 1,529 appearances08/18 — 50.1% from 1,735 appearances08/19 — 50.0% from 606 appearances
51.5%08/04 50.0%08/19

Pick rate

08/04 — 0.2% from 1,630 appearances08/05 — 0.2% from 4,012 appearances08/06 — 0.2% from 1,902 appearances08/07 — 0.2% from 946 appearances08/08 — 0.2% from 939 appearances08/09 — 0.2% from 1,339 appearances08/10 — 0.2% from 3,436 appearances08/11 — 0.2% from 6,866 appearances08/12 — 0.2% from 4,724 appearances08/13 — 0.2% from 2,714 appearances08/14 — 0.2% from 1,971 appearances08/15 — 0.2% from 1,648 appearances08/16 — 0.3% from 1,871 appearances08/17 — 0.3% from 1,529 appearances08/18 — 0.3% from 1,735 appearances08/19 — 0.3% from 606 appearances
0.2%08/04 0.3%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +30.0 — rewards skill: from Bronze to Masters the win rate climbs by 30.0 points (regression 27.7% to 57.7%). The higher the tier, the better he does.

Bronze — 20.4% from 470 gamesSilver — 25.0% from 1,527 gamesGold — 34.5% from 11,676 gamesDiamond — 46.7% from 20,926 gamesMythic — 48.0% from 174,696 gamesLegendary — 50.8% from 38,592 gamesMasters — 60.2% from 1,160 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Legendary).

MapWin rateGamesTrust
Open Business Hot Zoneprev. season 57.3%
3399 77
Dueling Beetles Hot Zoneprev. season 54.0%
6381 86
Triple Dribble Brawl Ballprev. season 52.6%
7684 89
Pinball Dreams Brawl Ballprev. season 51.7%
2662 73
Belle's Rock Knockoutprev. season 50.3%
2078 69
Hot Potato Heistprev. season 49.7%
1842 68
Parallel Plays Hot Zoneprev. season 48.6%
6253 86
Layer Cake Bountyprev. season 49.4%
2087 70
New Horizons Knockoutprev. season 50.8%
325 42
Flaring Phoenix Knockoutprev. season 47.4%
1585 65
Dry Season Bountyprev. season 48.7%
267 39
Ring of Fire Hot Zoneprev. season 46.1%
434 46
Gem Fort Gem Grabprev. season 46.5%
172 32
Sneaky Fields Brawl Ballprev. season 44.7%
1148 61
Deathcap Trap Gem Grabprev. season 44.4%
288 40
Double Swoosh Gem Grabprev. season 42.4%
92 23
Safe Zone Heistprev. season 41.7%
115 26
Hard Rock Mine Gem Grabprev. season 42.4%
288 40
Center Stage Brawl Ballprev. season 42.1%
549 50
Crystal Arcade Gem Grabprev. season 41.9%
246 38
Bridge Too Far Heistprev. season 29.0%
31 7
Rustic Arcade Gem Grabprev. season 36.6%
71 19
Shooting Star Bountyprev. season 39.8%
161 31
Kaboom Canyon Heistprev. season 36.8%
106 25
Out in the Open Knockoutprev. season 33.3%
81 21
Hideout Bountyprev. season 33.1%
136 29
Undermine Gem Grabprev. season 29.9%
107 25

Against whom

Direct duels in Knockout: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 13.9% against Trunk in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Gray 65.4% 78 games Edgar 53.0% 232 games Pierce 55.2% 67 games Piper 49.6% 121 games Nori 50.6% 89 games Kaze 50.0% 100 games

Who plays him best

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.