Best map: Open Business with 73.7% from 133 games.
Wins early — in Knockout 7.0 points better in short rounds than in long ones (31.3% against 38.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Masterschange
08/04 to 08/12, 7 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/12.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +30.0 — rewards skill: from Bronze to Masters the win rate climbs by 30.0 points (regression 27.7% to 57.7%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business prev. season |
73.7% | 133 | 28 | ||
Dueling Beetles prev. season |
64.1% | 295 | 40 | ||
Triple Dribble prev. season |
59.0% | 256 | 38 | ||
Pinball Dreams prev. season |
60.8% | 171 | 32 | ||
Sneaky Fields prev. season |
59.2% | 49 | 13 | ||
Parallel Plays prev. season |
54.5% | 77 | 20 | ||
Hot Potato prev. season |
57.9% | 19 | 0 | ||
Belle's Rock prev. season |
57.1% | 14 | 0 | ||
Out in the Open prev. season |
60.0% | 10 | 0 | ||
Ring of Fire prev. season |
54.5% | 11 | 0 | ||
Dry Season prev. season |
50.0% | 12 | 0 | ||
Layer Cake prev. season |
44.4% | 36 | 9 | ||
Flaring Phoenix prev. season |
43.3% | 30 | 6 |
Direct duels in Knockout: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 13.7% against Trunk in Gem Grab — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
66.7%
66 games
Edgar
52.1%
217 games
Kaze
51.0%
96 games
Nori
51.2%
84 games
Pierce
52.4%
63 games
Willow
48.4%
128 games
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.