Wins late — in Brawl Ball 8.0 points better in long rounds than in short ones (50.2% against 42.2%, split at 94 s). Needs the long round; in a fast game he never arrives.
For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Open Business. 08/04 to 08/25, 18 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.1 — rewards skill: from Silver to Legendary the win rate climbs by 14.1 points (regression 40.9% to 55.0%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Barley does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Barley runs in 1 circle — whoever Barley beats beats someone who in turn beats Barley. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Doug
59.4%
850 games
Stu
57.3%
1,201 games
Kenji
57.4%
841 games
Bibi
55.2%
1,472 games
Trunk
53.8%
2,423 games
Jessie
57.5%
386 games
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | hokeycokey | Diamond | 23 | 31.9% | 47.8% |
| 2 | HALの旦那 | Gold | 69 | 27.8% | 30.4% |
| 3 | HIITO | Gold | 85 | 27.8% | 30.6% |