My roster

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EN

Barley

Artillery Rare All games Bounty
38.2%Win rate in Bounty
34,830Games
100Trust Score
99. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 66.6% from 6,933 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 6.Counter safetyStar rate
Win rate 7.38.2 %
Popularity 50.0.57 %
Breadth 6.5% of maps
Counter safety 9.23.0 %
Star rate 19.15.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 50th means “better than 50% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 12 earlier days are left out — below 130 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/05 — 37.2% from 325 appearances08/06 — 29.4% from 1,822 appearances08/07 — 49.7% from 298 appearances08/08 — 40.4% from 495 appearances08/09 — 33.6% from 348 appearances08/11 — 36.8% from 418 appearances08/12 — 35.9% from 728 appearances08/13 — 37.6% from 4,257 appearances08/14 — 36.0% from 3,939 appearances08/15 — 36.8% from 4,055 appearances08/16 — 35.8% from 5,005 appearances08/17 — 42.8% from 3,861 appearances08/18 — 45.8% from 4,398 appearances08/19 — 40.5% from 1,730 appearances08/20 — 34.6% from 1,782 appearances08/22 — 37.1% from 302 appearances08/24 — 32.4% from 590 appearances
37.2%08/05 32.4%08/24

Pick rate

08/05 — 0.3% from 325 appearances08/06 — 0.8% from 1,822 appearances08/07 — 0.6% from 298 appearances08/08 — 0.7% from 495 appearances08/09 — 0.8% from 348 appearances08/11 — 0.4% from 418 appearances08/12 — 0.4% from 728 appearances08/13 — 0.4% from 4,257 appearances08/14 — 0.6% from 3,939 appearances08/15 — 0.7% from 4,055 appearances08/16 — 0.7% from 5,005 appearances08/17 — 0.6% from 3,861 appearances08/18 — 0.6% from 4,398 appearances08/19 — 0.4% from 1,730 appearances08/20 — 0.5% from 1,782 appearances08/22 — 0.7% from 302 appearances08/24 — 0.7% from 590 appearances
0.3%08/05 0.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 48.4%
6556 87
Layer Cake Bounty 42.7%
4739 82
Deathcap Trap Bounty 40.4%
240 37
Tasty Berry Bounty 39.9%
3440 77
Choral Chambers Bounty 39.4%
648 52
Watermelons Bounty 35.8%
514 49
Hideout Bounty 36.5%
1264 62
Shooting Star Bounty 34.2%
6227 86
Crystal Clearing Bounty 33.4%
5429 84
Supercut Bounty 32.9%
4156 80
Dry Season Bounty 26.3%
1617 66

Against whom

Direct duels in Bounty: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 11.8% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Barley runs in 1 circle — whoever Barley beats beats someone who in turn beats Barley. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.9% 123 games Bo 54.8% 155 games Surge 52.2% 251 games Edgar 48.0% 856 games 8-Bit 51.7% 143 games Gray 52.8% 108 games

Who plays him best soon

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hokeycokey Diamond 23 32.0% 47.8%
2 HIITO Gold 85 27.9% 30.6%
3 HALの旦那 Gold 66 27.8% 30.3%