My roster

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EN

Barley

Artillery Rare Ranked · Mythic Knockout
44.9%Win rate in Knockout
800Games
55Trust Score
89. of 105Rank in Knockout
+24.2Skill bonus

Best map: Triple Dribble with 53.9% from 1,598 games.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 13.Star rate
Win rate 22.44.9 %
Popularity 15.0.13 %
Breadth 40.7% of maps
Counter safety 13.28.6 %
Star rate 24.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 40th means “better than 40% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 7 earlier days are left out — below 94 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/04 — 48.5% from 309 appearances08/05 — 49.4% from 1,181 appearances08/06 — 41.0% from 675 appearances08/07 — 53.3% from 165 appearances08/08 — 44.5% from 173 appearances08/09 — 41.5% from 234 appearances08/10 — 46.4% from 487 appearances08/11 — 47.0% from 1,926 appearances08/12 — 48.0% from 3,065 appearances08/13 — 48.1% from 3,048 appearances08/14 — 48.4% from 2,844 appearances08/15 — 47.4% from 2,844 appearances08/16 — 48.9% from 2,726 appearances08/17 — 48.8% from 2,926 appearances08/18 — 49.3% from 2,740 appearances08/19 — 48.2% from 766 appearances08/21 — 42.9% from 98 appearances08/22 — 49.6% from 135 appearances08/23 — 48.3% from 176 appearances08/24 — 44.2% from 217 appearances08/25 — 41.3% from 155 appearances
48.5%08/04 41.3%08/25

Pick rate

08/04 — 0.3% from 309 appearances08/05 — 0.3% from 1,181 appearances08/06 — 0.3% from 675 appearances08/07 — 0.3% from 165 appearances08/08 — 0.3% from 173 appearances08/09 — 0.4% from 234 appearances08/10 — 0.3% from 487 appearances08/11 — 0.3% from 1,926 appearances08/12 — 0.3% from 3,065 appearances08/13 — 0.3% from 3,048 appearances08/14 — 0.3% from 2,844 appearances08/15 — 0.3% from 2,844 appearances08/16 — 0.3% from 2,726 appearances08/17 — 0.3% from 2,926 appearances08/18 — 0.3% from 2,740 appearances08/19 — 0.4% from 766 appearances08/21 — 0.1% from 98 appearances08/22 — 0.1% from 135 appearances08/23 — 0.2% from 176 appearances08/24 — 0.2% from 217 appearances08/25 — 0.2% from 155 appearances
0.3%08/04 0.2%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +24.2 — rewards skill: from Bronze to Legendary the win rate climbs by 24.2 points (regression 28.5% to 52.7%). The higher the tier, the better he does.

Bronze — 19.5% from 456 gamesSilver — 26.3% from 636 gamesGold — 38.6% from 3,753 gamesDiamond — 48.4% from 4,457 gamesMythic — 48.0% from 27,018 gamesLegendary — 48.9% from 4,265 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Flaring Phoenix Knockoutprev. season 48.1%
7054 88
New Horizons Knockoutprev. season 46.1%
2762 74
Belle's Rock Knockout 43.4%
401 45
Out in the Open Knockoutprev. season 42.6%
984 58

Against whom

Direct duels in Knockout: how Barley does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 11.2% against Bolt in Gem Grab — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.2% 116 games Gray 54.8% 310 games Edgar 51.7% 968 games Ruffs 61.8% 76 games 8-Bit 55.0% 180 games Penny 61.3% 62 games

Who plays him best soon

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hokeycokey Diamond 22 31.5% 45.5%
2 HALの旦那 Gold 46 28.1% 30.4%
3 HIITO Gold 84 28.1% 31.0%