My roster

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EN

Barley

Artillery Rare Ranked · Silver
30.2%Win rate across all maps
5,002Games
83Trust Score
90. of 105Rank by score
+26.1Skill bonus

Best map: Parallel Plays with 43.3% from 289 games.

Wins late — in Brawl Ball 8.0 points better in long rounds than in short ones (50.2% against 42.2%, split at 94 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 14.30.2 %
Popularity 36.0.42 %
Breadth 0.0% of maps
Counter safety 6.11.7 %
Star rate 46.21.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 46th means “better than 46% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/20 — 24.1% from 1,255 appearances08/21 — 28.3% from 801 appearances08/22 — 33.3% from 549 appearances08/23 — 36.3% from 575 appearances08/24 — 33.2% from 976 appearances08/25 — 30.5% from 748 appearances08/26 — 37.8% from 98 appearances
24.1%08/20 37.8%08/26

Pick rate

08/20 — 0.5% from 1,255 appearances08/21 — 0.4% from 801 appearances08/22 — 0.4% from 549 appearances08/23 — 0.4% from 575 appearances08/24 — 0.4% from 976 appearances08/25 — 0.4% from 748 appearances08/26 — 0.3% from 98 appearances
0.5%08/20 0.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +26.1 — rewards skill: from Bronze to Masters the win rate climbs by 26.1 points (regression 30.8% to 56.9%). The higher the tier, the better he does.

Bronze — 23.9% from 3,649 gamesSilver — 30.1% from 5,128 gamesGold — 40.6% from 32,575 gamesDiamond — 47.0% from 34,508 gamesMythic — 48.1% from 183,124 gamesLegendary — 51.2% from 41,880 gamesMasters — 60.0% from 1,259 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Parallel Plays Hot Zone 43.3%
289 40
Pit Stop Heist 42.4%
236 37
Open Business Hot Zone 41.7%
319 41
Dueling Beetles Hot Zone 39.3%
295 40
Ring of Fire Hot Zone 37.7%
239 37
Belle's Rock Knockout 36.7%
196 34
Triple Dribble Brawl Ball 36.2%
177 33
Hot Potato Heist 32.2%
199 34
Hideout Bounty 30.6%
157 31
Hard Rock Mine Gem Grab 27.3%
128 28
Kaboom Canyon Heist 29.5%
190 34
Pinball Dreams Brawl Ball 26.7%
135 29
Double Swoosh Gem Grab 27.0%
141 29
Rustic Arcade Gem Grab 27.4%
157 31
Sneaky Fields Brawl Ball 25.7%
136 29
Dry Season Bounty 24.5%
139 29
Center Stage Brawl Ball 23.4%
128 28
Layer Cake Bounty 26.3%
171 32
Gem Fort Gem Grab 23.9%
142 29
Out in the Open Knockout 21.9%
137 29
Spiraling Out Brawl Ball 23.5%
162 31
Shooting Star Bounty 21.3%
136 29
Safe(r) Zone Heist 23.3%
172 32
Flaring Phoenix Knockout 22.2%
158 31
Undermine Gem Grab 21.3%
150 30
Bridge Too Far Heist 21.6%
162 31
New Horizons Knockout 21.7%
166 32
Safe Zone Heist 19.5%
174 32

Who beats Barley and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 hokeycokey Diamond 24 32.4% 50.0%
2 HALの旦那 Gold 74 28.0% 31.1%
3 HIITO Gold 86 27.6% 30.2%