For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 348 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Bea does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.3%
2,246 games
Brock
52.8%
13,768 games
Wendy
58.1%
365 games
Tick
51.6%
5,312 games
Piper
51.2%
11,149 games
Mr. P
54.1%
713 games
Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🗡️ | Legendary | 61 | 50.2% | 78.7% |
| 2 | Pampers | Masters | 71 | 46.6% | 67.6% |
| 3 | mortal | Masters | 60 | 46.3% | 70.0% |
| 4 | ⚡ ˢᵖᵉᵉᵈ McLaren | Masters | 91 | 44.9% | 60.4% |
| 5 | maserati | Masters | 56 | 44.2% | 66.1% |