Best map: Match 1123581321 with 54.4% from 20,884 games.
08/05 to 09/02, 29 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 174 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Jungle Top ![]() |
53.5% | 14910 | 99 | ||
Leaping Dogs ![]() |
53.5% | 10510 | 94 | ||
Flowing Springs ![]() |
53.6% | 3706 | 78 | ||
Split Difference ![]() |
52.8% | 6102 | 86 | ||
Crab Claws ![]() |
52.0% | 11992 | 96 | ||
Belle's Rock ![]() |
51.4% | 15904 | 100 | ||
Opening Move ![]() |
51.4% | 10747 | 94 | ||
Konnakol ![]() |
50.8% | 29776 | 100 | ||
Think Ahead ![]() |
50.4% | 16256 | 100 | ||
New Perspective ![]() |
50.6% | 5930 | 85 | ||
Streets with No Name ![]() |
49.9% | 19509 | 100 | ||
Goldarm Gulch ![]() |
50.2% | 8230 | 90 | ||
Out in the Open ![]() |
49.6% | 22202 | 100 | ||
Please Remain Standing ![]() |
49.4% | 7644 | 89 | ||
Close Call ![]() |
50.1% | 2659 | 73 | ||
Chivalry ![]() |
48.6% | 25684 | 100 | ||
Deep End ![]() |
48.9% | 4912 | 82 | ||
Double Decker ![]() |
48.4% | 6125 | 86 | ||
Healthy Middle Ground ![]() |
42.5% | 174 | 32 | ||
Flaring Phoenix ![]() |
25.0% | 60 | 16 |
Direct duels in Knockout: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 28.6% against Trunk in Heist. On average the worst case sits at 28.5%.
Bea counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
56.7%
1,102 games
Brock
53.7%
12,011 games
Pearl
55.6%
1,620 games
Edgar
52.0%
10,175 games
Sprout
53.6%
907 games
Mico
53.0%
1,092 games
Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🗡️ | Legendary | 61 | 50.1% | 78.7% |
| 2 | Pampers | Masters | 71 | 46.5% | 67.6% |
| 3 | mortal | Masters | 60 | 46.2% | 70.0% |
| 4 | ⚡ ˢᵖᵉᵉᵈ McLaren | Masters | 91 | 44.7% | 60.4% |
| 5 | maserati | Masters | 56 | 44.0% | 66.1% |