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← Overview

Bea

Marksman Epic Ranked · Diamond
47.4%Win rate across all maps
9,192Games
92Trust Score
90. of 105Rank by score
+12.8Skill bonus

Best map: Bridge Too Far with 50.0% from 1,160 games.

Wins late — in Heist 13.8 points better in long rounds than in short ones (39.8% against 26.0%, split at 83 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/04 to 08/21, 14 days. 13 earlier days are left out — below 300 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/04 — 49.7% from 1,393 appearances08/05 — 47.7% from 4,223 appearances08/06 — 49.1% from 3,689 appearances08/11 — 44.4% from 906 appearances08/12 — 45.7% from 2,091 appearances08/13 — 49.2% from 2,878 appearances08/14 — 46.5% from 2,860 appearances08/15 — 47.3% from 2,815 appearances08/16 — 46.8% from 3,378 appearances08/17 — 46.0% from 3,612 appearances08/18 — 45.3% from 3,390 appearances08/19 — 47.6% from 750 appearances08/20 — 47.0% from 3,437 appearances08/21 — 47.9% from 5,532 appearances
49.7%08/04 47.9%08/21

Pick rate

08/04 — 0.8% from 1,393 appearances08/05 — 0.8% from 4,223 appearances08/06 — 0.7% from 3,689 appearances08/11 — 0.9% from 906 appearances08/12 — 0.8% from 2,091 appearances08/13 — 0.8% from 2,878 appearances08/14 — 0.7% from 2,860 appearances08/15 — 0.7% from 2,815 appearances08/16 — 0.7% from 3,378 appearances08/17 — 0.7% from 3,612 appearances08/18 — 0.7% from 3,390 appearances08/19 — 0.6% from 750 appearances08/20 — 0.3% from 3,437 appearances08/21 — 0.3% from 5,532 appearances
0.8%08/04 0.3%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +12.8 — rewards skill: from Bronze to Masters the win rate climbs by 12.8 points (regression 37.6% to 50.5%). The higher the tier, the better he does.

Bronze — 28.3% from 888 gamesSilver — 32.9% from 2,392 gamesGold — 39.1% from 20,568 gamesDiamond — 47.2% from 42,201 gamesMythic — 46.3% from 331,207 gamesLegendary — 46.8% from 54,125 gamesMasters — 46.8% from 519 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Bridge Too Far Heistprev. season 50.0%
1160 61
Rustic Arcade Gem Grab 50.5%
736 54
Out in the Open Knockout 49.6%
834 56
Spiraling Out Brawl Ball 53.8%
173 32
Safe Zone Heistprev. season 49.8%
648 52
Shooting Star Bounty 48.7%
1114 60
Hideout Bounty 48.2%
844 56
New Horizons Knockout 48.0%
775 55
Kaboom Canyon Heistprev. season 48.0%
523 49
Dry Season Bounty 47.1%
847 56
Pinball Dreams Brawl Ballprev. season 46.7%
717 54
Dueling Beetles Hot Zoneprev. season 47.6%
319 41
Undermine Gem Grabprev. season 46.6%
708 53
Safe(r) Zone Heist 48.6%
179 33
Crystal Arcade Gem Grabprev. season 46.5%
725 54
Ring of Fire Hot Zone 46.5%
400 45
Open Business Hot Zoneprev. season 45.5%
494 48
Hard Rock Mine Gem Grabprev. season 45.1%
780 55
Deathcap Trap Gem Grabprev. season 44.8%
723 54
Layer Cake Bountyprev. season 44.3%
1350 63
Belle's Rock Knockout 45.0%
458 47
Triple Dribble Brawl Ballprev. season 44.9%
303 41
Sneaky Fields Brawl Ballprev. season 44.9%
263 39
Gem Fort Gem Grabprev. season 44.0%
559 50
Flaring Phoenix Knockout 42.3%
475 47
Parallel Plays Hot Zoneprev. season 41.2%
216 36
Double Swoosh Gem Grabprev. season 41.5%
378 44
Center Stage Brawl Ballprev. season 41.5%
359 43
Pit Stop Heist 33.9%
56 15
Hot Potato Heistprev. season 37.6%
245 37

Against whom

Direct duels in Knockout: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 20.1% against Trunk in Hot Zone. On average the worst case sits at 27.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Gray 59.8% 261 games Pearl 63.9% 144 games Bolt 60.9% 156 games Brock 52.1% 1,487 games Willow 51.6% 517 games 8-Bit 53.3% 210 games

Who plays him best

Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🥳P🧑‍⚕️O🪄A🎃 Gold 28 23.7% 17.9%