Best map: Kaboom Canyon with 49.8% from 4,721 games.
Wins late — in Heist 14.2 points better in long rounds than in short ones (38.2% against 24.0%, split at 81 s). Needs the long round; in a fast game he never arrives.
Mythicchange
08/03 to 08/21, 18 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Picked less often — 0.5% to 0.3% pick rate, down 47 %. The win rate stayed where it was.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +13.1 — rewards skill: from Bronze to Masters the win rate climbs by 13.1 points (regression 37.5% to 50.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Kaboom Canyon prev. season |
49.8% | 4721 | 82 | ||
Rustic Arcade prev. season |
48.9% | 23770 | 100 | ||
Pinball Dreams prev. season |
48.8% | 5629 | 84 | ||
Sneaky Fields prev. season |
48.9% | 1771 | 67 | ||
Hideout prev. season |
46.8% | 39024 | 100 | ||
Ring of Fire prev. season |
47.2% | 8685 | 91 | ||
Shooting Star prev. season |
46.5% | 47732 | 100 | ||
New Horizons prev. season |
46.5% | 32295 | 100 | ||
Bridge Too Far prev. season |
46.7% | 11295 | 95 | ||
Dry Season prev. season |
46.3% | 34528 | 100 | ||
Out in the Open prev. season |
46.3% | 37245 | 100 | ||
Undermine prev. season |
46.6% | 5102 | 83 | ||
Crystal Arcade prev. season |
46.1% | 7235 | 88 | ||
Safe Zone prev. season |
45.5% | 4942 | 82 | ||
Deathcap Trap prev. season |
44.7% | 7268 | 88 | ||
Belle's Rock prev. season |
44.4% | 13790 | 98 | ||
Gem Fort prev. season |
44.8% | 3410 | 77 | ||
Layer Cake prev. season |
44.3% | 7146 | 88 | ||
Flaring Phoenix prev. season |
44.0% | 14540 | 99 | ||
Hard Rock Mine prev. season |
44.1% | 5083 | 83 | ||
Dueling Beetles prev. season |
44.5% | 1925 | 68 | ||
Center Stage prev. season |
44.1% | 3012 | 75 | ||
Double Swoosh prev. season |
44.1% | 2442 | 72 | ||
Open Business prev. season |
43.9% | 3434 | 77 | ||
Safe(r) Zone ![]() |
50.0% | 10 | 0 | ||
Triple Dribble prev. season |
43.2% | 1976 | 69 | ||
Parallel Plays prev. season |
42.9% | 1176 | 61 | ||
Hot Potato prev. season |
42.0% | 1355 | 63 | ||
Spiraling Out ![]() |
37.9% | 58 | 16 |
Direct duels in Knockout: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 18.4% against Trunk in Hot Zone. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
59.8%
219 games
Pearl
62.9%
116 games
Brock
52.1%
1,263 games
Bolt
60.3%
136 games
Gus
55.6%
171 games
Gene
57.6%
85 games
Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🥳P🧑⚕️O🪄A🎃 | Gold | 27 | 24.4% | 18.5% |