Best map: Shooting Star with 46.3% from 136 games.
Wins late — in Heist 14.2 points better in long rounds than in short ones (38.2% against 24.0%, split at 81 s). Needs the long round; in a fast game he never arrives.
Silverchange
08/05 to 08/21, 3 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +12.8 — rewards skill: from Bronze to Masters the win rate climbs by 12.8 points (regression 37.6% to 50.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Shooting Star ![]() |
46.3% | 136 | 29 | ||
New Horizons ![]() |
45.8% | 131 | 28 | ||
Flaring Phoenix ![]() |
44.9% | 98 | 24 | ||
Deathcap Trap prev. season |
25.0% | 12 | 0 | ||
Rustic Arcade ![]() |
41.6% | 101 | 24 | ||
Out in the Open ![]() |
41.5% | 142 | 29 | ||
Hideout ![]() |
40.9% | 110 | 26 | ||
Belle's Rock ![]() |
35.0% | 80 | 21 | ||
Sneaky Fields ![]() |
27.5% | 40 | 10 | ||
Dry Season ![]() |
36.9% | 130 | 28 | ||
Spiraling Out ![]() |
25.0% | 40 | 10 | ||
Center Stage ![]() |
29.8% | 57 | 16 | ||
Hard Rock Mine ![]() |
30.2% | 63 | 17 | ||
Undermine ![]() |
28.6% | 56 | 15 | ||
Pinball Dreams ![]() |
27.9% | 61 | 17 | ||
Gem Fort ![]() |
28.4% | 67 | 18 | ||
Ring of Fire ![]() |
25.5% | 55 | 15 | ||
Safe Zone ![]() |
25.9% | 58 | 16 | ||
Bridge Too Far ![]() |
27.3% | 66 | 18 | ||
Pit Stop ![]() |
15.8% | 38 | 10 | ||
Kaboom Canyon ![]() |
22.2% | 54 | 15 | ||
Dueling Beetles ![]() |
19.1% | 47 | 13 | ||
Double Swoosh ![]() |
21.4% | 56 | 15 | ||
Layer Cake ![]() |
27.5% | 102 | 24 | ||
Triple Dribble ![]() |
16.4% | 61 | 17 | ||
Safe(r) Zone ![]() |
15.6% | 64 | 17 | ||
Open Business ![]() |
15.4% | 65 | 18 | ||
Hot Potato ![]() |
7.7% | 52 | 14 | ||
Parallel Plays ![]() |
7.4% | 54 | 15 |
Direct duels in Knockout: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 20.1% against Trunk in Hot Zone. On average the worst case sits at 27.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
60.0%
245 games
Pearl
63.6%
140 games
Bolt
60.3%
151 games
Brock
51.9%
1,431 games
8-Bit
54.2%
203 games
Willow
50.8%
490 games
Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🥳P🧑⚕️O🪄A🎃 | Gold | 28 | 23.8% | 17.9% |