Wins late — in Brawl Ball 8.7 points better in long rounds than in short ones (48.3% against 39.6%, split at 94 s). Needs the long round; in a fast game he never arrives.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
Direct duels in Brawl Ball: how Bea does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
57.6%
531 games
Griff
51.6%
1,064 games
Bull
53.3%
379 games
Shade
55.1%
156 games
Rico
49.2%
652 games
Stu
49.7%
467 games
Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | chacotampo | Mythic | 31 | 39.0% | 71.0% |
| 2 | Ecrínn💕 | Legendary | 29 | 38.9% | 72.4% |
| 3 | ꧁Tittiₘᵢₙᵢッ | Mythic | 21 | 36.6% | 71.4% |
| 4 | Dragzz💔MySelf | Legendary | 65 | 35.3% | 47.7% |
| 5 | 不愉快な奴は即利敵 | Diamond | 21 | 34.7% | 61.9% |