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Bea

Marksman Epic Ranked · Diamond Rustic Arcade Gem Grab
50.4%Win rate on Rustic Arcade
2,073Games here
0.7%Pick rate
69Trust Score
36. of 105Rank on this map

Wins late — in Brawl Ball 8.7 points better in long rounds than in short ones (48.3% against 39.6%, split at 94 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 35.47.7 %
Popularity 34.0.27 %
Breadth 0.0% of maps
Counter safety 57.36.5 %
Star rate 74.28.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Rustic Arcade. 08/04 to 08/25, 17 days. 11 earlier days are left out — below 62 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 54.1% from 74 appearances08/05 — 58.7% from 208 appearances08/06 — 49.2% from 197 appearances08/11 — 47.7% from 65 appearances08/12 — 48.0% from 127 appearances08/13 — 51.6% from 192 appearances08/14 — 45.0% from 171 appearances08/15 — 50.6% from 154 appearances08/16 — 43.9% from 221 appearances08/17 — 46.2% from 199 appearances08/18 — 53.7% from 188 appearances08/20 — 51.1% from 305 appearances08/21 — 49.3% from 515 appearances08/22 — 48.4% from 368 appearances08/23 — 49.4% from 269 appearances08/24 — 52.6% from 371 appearances08/25 — 52.2% from 245 appearances
54.1%08/04 52.2%08/25

Pick rate

08/04 — 1.2% from 74 appearances08/05 — 1.0% from 208 appearances08/06 — 1.0% from 197 appearances08/11 — 1.8% from 65 appearances08/12 — 1.3% from 127 appearances08/13 — 1.4% from 192 appearances08/14 — 1.1% from 171 appearances08/15 — 1.0% from 154 appearances08/16 — 1.3% from 221 appearances08/17 — 1.0% from 199 appearances08/18 — 1.1% from 188 appearances08/20 — 0.7% from 305 appearances08/21 — 0.7% from 515 appearances08/22 — 0.8% from 368 appearances08/23 — 0.7% from 269 appearances08/24 — 0.8% from 371 appearances08/25 — 0.7% from 245 appearances
1.2%08/04 0.7%08/25

Across the ranks

Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Legendary the win rate stays practically the same (regression −0.6 points across the whole range). He plays the same at the bottom as at the top.

Silver — 49.4% from 342 gamesGold — 49.4% from 3,053 gamesDiamond — 50.1% from 3,974 gamesMythic — 48.8% from 24,880 gamesLegendary — 49.5% from 5,879 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Bea does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.0% 589 games Stu 54.6% 713 games 8-Bit 55.2% 507 games Starr Nova 53.1% 537 games Nori 50.9% 1,440 games Clancy 62.4% 93 games

Who plays him best soon

Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 chacotampo Mythic 31 39.0% 71.0%
2 Ecrínn💕 Legendary 29 38.9% 72.4%
3 ꧁Tittiₘᵢₙᵢッ Mythic 21 36.6% 71.4%
4 Dragzz💔MySelf Legendary 62 35.4% 48.4%
5 不愉快な奴は即利敵 Diamond 21 34.7% 61.9%