My roster

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← Overview

Bea

Marksman Epic Ranked · Pro Undermine Gem Grab
47.9%Win rate on Undermine
939Games here
0.4%Pick rate
58Trust Score
61. of 105Rank on this map
+6.1Skill bonus

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 9.43.5 %
Popularity 14.0.07 %
Breadth 0.0% of maps
Counter safety 30.31.9 %
Star rate 78.28.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +6.1 — rewards skill: from Gold to Legendary the win rate climbs by 6.1 points (regression 42.5% to 48.7%). The higher the tier, the better he does.

Gold — 41.5% from 932 gamesDiamond — 45.6% from 975 gamesMythic — 46.8% from 5,214 gamesLegendary — 47.7% from 932 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Bea does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.6% 456 games Stu 54.3% 610 games 8-Bit 55.4% 386 games Nori 52.8% 879 games Rico 51.2% 658 games Surge 51.5% 515 games

Who plays him best

Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Dragzz💔MySelf Legendary 36 36.4% 55.6%
2 Ecrínn💕 Legendary 20 35.9% 65.0%
3 chacotampo Mythic 23 35.7% 60.9%
4 브롤러님 Diamond 27 35.2% 55.6%
5 ブラヤン Legendary 26 34.6% 53.8%