My roster

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EN

Bea

Marksman Epic Ranked · Mythic Gem Grab
47.2%Win rate in Gem Grab
1,795Games
67Trust Score
60. of 105Rank in Gem Grab
+10.6Skill bonus

Best map: Kaboom Canyon with 49.9% from 4,997 games.

Wins late — in Brawl Ball 8.7 points better in long rounds than in short ones (48.3% against 39.6%, split at 94 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 48.47.2 %
Popularity 28.0.22 %
Breadth 0.0% of maps
Counter safety 38.32.1 %
Star rate 74.28.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 74th means “better than 74% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 7 earlier days are left out — below 179 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 46.6% from 723 appearances08/05 — 45.9% from 2,737 appearances08/06 — 46.2% from 1,546 appearances08/07 — 44.9% from 350 appearances08/08 — 48.7% from 376 appearances08/09 — 46.5% from 447 appearances08/10 — 47.6% from 1,265 appearances08/11 — 46.2% from 4,322 appearances08/12 — 46.7% from 6,879 appearances08/13 — 47.5% from 6,250 appearances08/14 — 46.0% from 5,792 appearances08/15 — 47.7% from 5,911 appearances08/16 — 47.7% from 5,766 appearances08/17 — 46.2% from 5,381 appearances08/18 — 47.3% from 4,996 appearances08/19 — 45.1% from 1,249 appearances08/21 — 41.6% from 291 appearances08/22 — 46.4% from 276 appearances08/23 — 48.3% from 346 appearances08/24 — 49.2% from 433 appearances08/25 — 45.7% from 383 appearances
46.6%08/04 45.7%08/25

Pick rate

08/04 — 0.4% from 723 appearances08/05 — 0.4% from 2,737 appearances08/06 — 0.3% from 1,546 appearances08/07 — 0.3% from 350 appearances08/08 — 0.4% from 376 appearances08/09 — 0.4% from 447 appearances08/10 — 0.4% from 1,265 appearances08/11 — 0.4% from 4,322 appearances08/12 — 0.4% from 6,879 appearances08/13 — 0.4% from 6,250 appearances08/14 — 0.4% from 5,792 appearances08/15 — 0.4% from 5,911 appearances08/16 — 0.4% from 5,766 appearances08/17 — 0.4% from 5,381 appearances08/18 — 0.4% from 4,996 appearances08/19 — 0.4% from 1,249 appearances08/21 — 0.3% from 291 appearances08/22 — 0.2% from 276 appearances08/23 — 0.3% from 346 appearances08/24 — 0.3% from 433 appearances08/25 — 0.3% from 383 appearances
0.4%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +10.6 — rewards skill: from Bronze to Legendary the win rate climbs by 10.6 points (regression 38.5% to 49.1%). The higher the tier, the better he does.

Bronze — 27.3% from 880 gamesSilver — 38.5% from 1,100 gamesGold — 44.2% from 7,675 gamesDiamond — 47.3% from 9,028 gamesMythic — 46.8% from 55,958 gamesLegendary — 48.0% from 11,442 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Undermine Gem Grabprev. season 46.9%
5285 83
Rustic Arcade Gem Grab 47.5%
1207 61
Crystal Arcade Gem Grabprev. season 46.1%
7235 88
Deathcap Trap Gem Grabprev. season 44.7%
7268 88
Gem Fort Gem Grabprev. season 44.8%
3517 77
Hard Rock Mine Gem Grabprev. season 44.1%
5248 83
Double Swoosh Gem Grabprev. season 44.1%
2520 72

Against whom

Direct duels in Gem Grab: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.6% against Trunk in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 63.9% 593 games Stu 54.5% 715 games 8-Bit 55.3% 508 games Starr Nova 53.1% 537 games Clancy 62.8% 94 games Nori 50.9% 1,459 games

Who plays him best soon

Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 chacotampo Mythic 31 39.0% 71.0%
2 Ecrínn💕 Legendary 29 38.9% 72.4%
3 ꧁Tittiₘᵢₙᵢッ Mythic 21 36.6% 71.4%
4 Dragzz💔MySelf Legendary 65 35.3% 47.7%
5 不愉快な奴は即利敵 Diamond 21 34.7% 61.9%