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Bea

Marksman Epic Ranked · Silver Heist
26.3%Win rate in Heist
963Games
58Trust Score
81. of 104Rank in Heist
+26.4Skill bonus

Best map: New Horizons with 52.2% from 414 games.

Wins late — in Hot Zone 11.8 points better in long rounds than in short ones (50.3% against 38.5%, split at 96 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 21.26.2 %
Popularity 43.0.39 %
Breadth 0.0% of maps
Counter safety 22.25.6 %
Star rate 15.4.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 43th means “better than 43% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 19.8% from 258 appearances08/21 — 18.7% from 171 appearances08/22 — 29.3% from 116 appearances08/23 — 33.0% from 109 appearances08/24 — 31.7% from 164 appearances08/25 — 33.1% from 145 appearances
19.8%08/20 33.1%08/25

Pick rate

08/20 — 0.5% from 258 appearances08/21 — 0.4% from 171 appearances08/22 — 0.4% from 116 appearances08/23 — 0.4% from 109 appearances08/24 — 0.3% from 164 appearances08/25 — 0.4% from 145 appearances
0.5%08/20 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +26.4 — rewards skill: from Bronze to Legendary the win rate climbs by 26.4 points (regression 25.5% to 51.9%). The higher the tier, the better he does.

Bronze — 21.4% from 1,011 gamesSilver — 26.5% from 974 gamesGold — 35.8% from 5,627 gamesDiamond — 47.5% from 4,427 gamesMythic — 46.7% from 23,542 gamesLegendary — 48.7% from 5,389 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Heist

Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 29 maps.

MapWin rateGamesTrust
Safe Zone Heist 34.9%
195 34
Kaboom Canyon Heist 27.6%
145 30
Safe(r) Zone Heist 29.2%
178 33
Bridge Too Far Heist 26.5%
189 34
Pit Stop Heist 19.5%
118 27
Hot Potato Heist 14.5%
138 29

Against whom

Direct duels in Heist: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 25.5% against Trunk in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Chuck 61.0% 646 games Nori 58.9% 1,176 games Mico 58.6% 662 games 8-Bit 52.1% 748 games Bull 54.9% 215 games Starr Nova 53.1% 175 games

Who plays him best soon

Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 chacotampo Mythic 31 39.0% 71.0%
2 Ecrínn💕 Legendary 29 38.9% 72.4%
3 ꧁Tittiₘᵢₙᵢッ Mythic 21 36.5% 71.4%
4 Dragzz💔MySelf Legendary 65 35.3% 47.7%
5 不愉快な奴は即利敵 Diamond 21 34.7% 61.9%