My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Bea

Marksman Epic All games Heist
27.9%Win rate in Heist
6,684Games
87Trust Score
104. of 106Rank in Heist

Best map: Ghost Point with 66.8% from 1,502 games.

Trophy Roadchange

Profile

Win rate 2.PopularityBreadthCounter safetyStar rate
Win rate 2.27.9 %
Popularity 36.0.31 %
Breadth 11.10% of maps
Counter safety 21.25.5 %
Star rate 15.4.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 36th means “better than 36% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 15 days. 11 earlier days are left out — below 68 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/05 — 29.9% from 251 appearances08/10 — 31.5% from 92 appearances08/11 — 27.2% from 257 appearances08/12 — 27.2% from 162 appearances08/13 — 26.8% from 411 appearances08/14 — 28.4% from 215 appearances08/15 — 26.4% from 580 appearances08/16 — 30.3% from 244 appearances08/17 — 25.5% from 548 appearances08/18 — 28.7% from 171 appearances08/19 — 27.7% from 1,362 appearances08/20 — 25.7% from 651 appearances08/21 — 27.7% from 458 appearances08/23 — 32.9% from 429 appearances08/25 — 30.3% from 485 appearances
29.9%08/05 30.3%08/25

Pick rate

08/05 — 0.2% from 251 appearances08/10 — 0.3% from 92 appearances08/11 — 0.3% from 257 appearances08/12 — 0.3% from 162 appearances08/13 — 0.3% from 411 appearances08/14 — 0.3% from 215 appearances08/15 — 0.3% from 580 appearances08/16 — 0.4% from 244 appearances08/17 — 0.3% from 548 appearances08/18 — 0.3% from 171 appearances08/19 — 0.3% from 1,362 appearances08/20 — 0.3% from 651 appearances08/21 — 0.3% from 458 appearances08/23 — 0.4% from 429 appearances08/25 — 0.4% from 485 appearances
0.2%08/05 0.4%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Photic Doom Heist 30.6%
379 44
Hot Tubs Heist 30.8%
804 55
Jedna Heist 28.5%
1126 60
Eating Good! Heist 27.1%
639 52
Hot Potato Heist 27.2%
871 56
Quintillion Heist 26.8%
2862 74

Against whom

Direct duels in Heist: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 25.5% against Trunk in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 59.1% 1,149 games Chuck 60.8% 637 games Mico 58.2% 648 games 8-Bit 51.9% 738 games Bull 55.0% 209 games Starr Nova 52.9% 172 games

Who plays him best soon

Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 chacotampo Mythic 31 39.0% 71.0%
2 Ecrínn💕 Legendary 29 38.9% 72.4%
3 ꧁Tittiₘᵢₙᵢッ Mythic 21 36.5% 71.4%
4 Dragzz💔MySelf Legendary 62 35.3% 48.4%
5 不愉快な奴は即利敵 Diamond 21 34.6% 61.9%