Best map: Sneaky Fields with 53.1% from 882 games.
Wins late — in Brawl Ball 8.7 points better in long rounds than in short ones (48.3% against 39.6%, split at 94 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
No clear rank trend — from Bronze to Legendary the win rate stays practically the same (regression +1.5 points across the whole range). He plays the same at the bottom as at the top.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 3 of 18 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
New Horizons prev. season |
46.7% | 3717 | 78 | ||
Belle's Rock prev. season |
46.8% | 1638 | 66 | ||
Out in the Open prev. season |
45.2% | 4634 | 81 |
Direct duels in Knockout: how Bea does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 25.5% against Trunk in Hot Zone. On average the worst case sits at 28.9%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Gray
55.7%
889 games
Brock
52.4%
4,317 games
Pearl
55.2%
496 games
Bolt
54.8%
478 games
Edgar
50.7%
3,715 games
Angelo
53.1%
480 games
Players with a profile and at least 20 games on Bea, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | chacotampo | Mythic | 31 | 39.0% | 71.0% |
| 2 | Ecrínn💕 | Legendary | 29 | 38.9% | 72.4% |
| 3 | Dragzz💔MySelf | Legendary | 60 | 35.9% | 50.0% |
| 4 | 不愉快な奴は即利敵 | Diamond | 21 | 34.6% | 61.9% |
| 5 | 브롤러님 | Diamond | 27 | 34.3% | 55.6% |