My roster

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EN

Belle

Marksman Epic Trophies Bounty
51.0%Win rate in Bounty
74,715Games
100Trust Score
36. of 106Rank in Bounty

Best map: Leaping Dogs with 59.9% from 8,184 games.

Profile

Win ratePopularityBreadth 23.Counter safetyStar rate
Win rate 66.51.0 %
Popularity 76.1.12 %
Breadth 23.17% of maps
Counter safety 81.38.7 %
Star rate 33.14.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 53.5% from 2,486 appearances08/06 — 54.8% from 4,036 appearances08/07 — 49.9% from 611 appearances08/08 — 47.0% from 715 appearances08/09 — 48.2% from 595 appearances08/11 — 51.8% from 2,292 appearances08/12 — 51.7% from 3,941 appearances08/13 — 53.9% from 8,502 appearances08/14 — 52.3% from 7,239 appearances08/15 — 55.6% from 7,141 appearances08/16 — 53.0% from 7,753 appearances08/17 — 48.4% from 5,292 appearances08/18 — 45.6% from 5,368 appearances08/19 — 49.5% from 4,010 appearances08/20 — 51.5% from 5,188 appearances08/22 — 41.9% from 626 appearances08/24 — 40.8% from 1,274 appearances08/25 — 50.7% from 758 appearances08/26 — 49.2% from 3,313 appearances08/28 — 39.9% from 762 appearances08/30 — 36.3% from 1,334 appearances
53.5%08/05 36.3%08/30

Pick rate

08/05 — 2.0% from 2,486 appearances08/06 — 1.7% from 4,036 appearances08/07 — 1.1% from 611 appearances08/08 — 0.9% from 715 appearances08/09 — 1.3% from 595 appearances08/11 — 1.9% from 2,292 appearances08/12 — 2.0% from 3,941 appearances08/13 — 0.9% from 8,502 appearances08/14 — 1.0% from 7,239 appearances08/15 — 1.2% from 7,141 appearances08/16 — 1.1% from 7,753 appearances08/17 — 0.8% from 5,292 appearances08/18 — 0.8% from 5,368 appearances08/19 — 1.0% from 4,010 appearances08/20 — 1.4% from 5,188 appearances08/22 — 1.4% from 626 appearances08/24 — 1.4% from 1,274 appearances08/25 — 1.9% from 758 appearances08/26 — 1.9% from 3,313 appearances08/28 — 1.1% from 762 appearances08/30 — 0.8% from 1,334 appearances
2.0%08/05 0.8%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 163 maps.

MapWin rateGamesTrust
Tasty Berry Bounty 56.3%
5206 83
Shooting Star Bounty 54.5%
22717 100
Crystal Clearing Bounty 53.5%
8354 90
Supercut Bounty 51.9%
6129 86
Hideout Bounty 50.9%
10316 93
Dry Season Bounty 50.8%
7308 88
Choral Chambers Bounty 51.6%
2116 70
Deathcap Trap Bounty 54.0%
424 46
Watermelons Bounty 42.1%
1741 67
Layer Cake Bounty 40.9%
5351 84
Wall Hugging Bounty 38.9%
5053 83

Against whom

Direct duels in Bounty: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 15.1% against Nori in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 65.8% 2,384 games Brock 57.8% 13,370 games Tick 57.1% 3,922 games Edgar 56.1% 9,277 games Mortis 55.6% 6,576 games Sprout 58.6% 872 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 49 41.7% 63.3%
2 Lotus Legendary 47 40.8% 61.7%
3 xD Masters 22 40.2% 77.3%
4 Caiotrix Masters 31 40.2% 67.7%
5 twinof Legendary 21 39.7% 76.2%