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Belle

Marksman Epic Ranked · All ranks
47.0%Win rate across all maps
267,448Games
100Trust Score
81. of 105Rank by score
+11.8Skill bonus

Best map: Shooting Star with 52.3% from 34,109 games.

Wins late — in Bounty 2.3 points better in long rounds than in short ones (51.9% against 49.5%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safety 7.Star rate
Win rate 23.47.0 %
Popularity 38.0.44 %
Breadth 23.7% of maps
Counter safety 7.15.2 %
Star rate 19.13.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 38th means “better than 38% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 09/01, 31 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 09/01.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/02 — 46.8% from 534 appearances08/03 — 47.4% from 1,882 appearances08/04 — 46.7% from 12,646 appearances08/05 — 47.7% from 32,311 appearances08/06 — 47.7% from 16,462 appearances08/07 — 48.4% from 5,063 appearances08/08 — 48.2% from 5,510 appearances08/09 — 48.4% from 6,723 appearances08/10 — 47.0% from 17,771 appearances08/11 — 47.6% from 43,018 appearances08/12 — 48.0% from 51,797 appearances08/13 — 48.3% from 46,439 appearances08/14 — 48.8% from 42,072 appearances08/15 — 48.3% from 38,741 appearances08/16 — 48.0% from 38,982 appearances08/17 — 48.4% from 38,380 appearances08/18 — 48.1% from 32,874 appearances08/19 — 47.0% from 9,208 appearances08/20 — 44.7% from 18,247 appearances08/21 — 46.7% from 24,961 appearances08/22 — 48.5% from 20,897 appearances08/23 — 47.6% from 18,690 appearances08/24 — 47.9% from 26,731 appearances08/25 — 47.8% from 24,046 appearances08/26 — 46.5% from 22,002 appearances08/27 — 47.7% from 20,948 appearances08/28 — 46.5% from 21,455 appearances08/29 — 46.4% from 22,615 appearances08/30 — 46.6% from 23,258 appearances08/31 — 47.1% from 21,834 appearances09/01 — 49.9% from 1,764 appearances
46.8%08/02 49.9%09/01

Pick rate

08/02 — 0.5% from 534 appearances08/03 — 0.5% from 1,882 appearances08/04 — 0.6% from 12,646 appearances08/05 — 0.6% from 32,311 appearances08/06 — 0.5% from 16,462 appearances08/07 — 0.6% from 5,063 appearances08/08 — 0.6% from 5,510 appearances08/09 — 0.6% from 6,723 appearances08/10 — 0.6% from 17,771 appearances08/11 — 0.6% from 43,018 appearances08/12 — 0.6% from 51,797 appearances08/13 — 0.6% from 46,439 appearances08/14 — 0.6% from 42,072 appearances08/15 — 0.5% from 38,741 appearances08/16 — 0.5% from 38,982 appearances08/17 — 0.5% from 38,380 appearances08/18 — 0.5% from 32,874 appearances08/19 — 0.5% from 9,208 appearances08/20 — 0.4% from 18,247 appearances08/21 — 0.5% from 24,961 appearances08/22 — 0.5% from 20,897 appearances08/23 — 0.5% from 18,690 appearances08/24 — 0.4% from 26,731 appearances08/25 — 0.4% from 24,046 appearances08/26 — 0.4% from 22,002 appearances08/27 — 0.4% from 20,948 appearances08/28 — 0.4% from 21,455 appearances08/29 — 0.4% from 22,615 appearances08/30 — 0.5% from 23,258 appearances08/31 — 0.5% from 21,834 appearances09/01 — 0.5% from 1,764 appearances
0.5%08/02 0.5%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.8 — rewards skill: from Bronze to Masters the win rate climbs by 11.8 points (regression 40.1% to 51.9%). The higher the tier, the better he does.

Bronze — 20.7% from 11,054 gamesSilver — 33.5% from 12,314 gamesGold — 49.6% from 88,633 gamesDiamond — 50.3% from 81,657 gamesMythic — 47.8% from 355,483 gamesLegendary — 47.8% from 147,696 gamesMasters — 49.3% from 4,302 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Shooting Star Bounty 52.3%
34109 100
Hideout Bounty 52.1%
28878 100
Dry Season Bounty 50.2%
25489 100
Out in the Open Knockout 49.4%
31841 100
New Horizons Knockout 49.1%
23011 100
Rustic Arcade Gem Grab 49.5%
6607 87
Belle's Rock Knockout 48.0%
21620 100
Flaring Phoenix Knockout 47.3%
18603 100
Safe Zone Heist 46.6%
11152 95
Safe(r) Zone Heist 46.4%
5443 84
Bridge Too Far Heist 45.1%
14786 99
Layer Cake Bounty 45.1%
6444 86
Crystal Arcade Gem Grabprev. season 45.2%
3747 78
Deathcap Trap Gem Grabprev. season 44.7%
4329 80
Ring of Fire Hot Zone 41.4%
5822 85
Kaboom Canyon Heist 41.0%
6030 85
Hard Rock Mine Gem Grab 39.3%
3133 76
Pinhole Punt Brawl Ball 32.4%
74 20
Undermine Gem Grab 38.5%
2691 73
Gem Fort Gem Grab 35.0%
2408 72
Double Swoosh Gem Grab 33.5%
1917 68
Open Business Hot Zone 31.7%
2618 73
Hot Potato Heist 31.0%
2623 73
Spiraling Out Brawl Ball 29.2%
1657 66
Dueling Beetles Hot Zone 28.9%
1989 69
Pit Stop Heist 26.9%
940 58
Pinball Dreams Brawl Ball 27.4%
1658 66
Beach Ball Brawl Ball 25.6%
712 53
Center Stage Brawl Ball 26.0%
1478 64
Parallel Plays Hot Zone 21.8%
1274 62
Triple Dribble Brawl Ball 20.7%
1282 62
Sneaky Fields Brawl Ball 19.1%
1159 61

Who beats Belle and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 49 41.7% 63.3%
2 Lotus Legendary 47 40.9% 61.7%
3 xD Masters 22 40.2% 77.3%
4 Caiotrix Masters 31 40.2% 67.7%
5 twinof Legendary 21 39.7% 76.2%