Best map: Hideout with 45.6% from 103 games.
Wins late — in Gem Grab 8.1 points better in long rounds than in short ones (43.5% against 35.5%, split at 102 s). Needs the long round; in a fast game he never arrives.
Silverchange
08/05 to 08/21, 3 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.
Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.2 — rewards skill: from Bronze to Masters the win rate climbs by 5.2 points (regression 44.3% to 49.5%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hideout ![]() |
45.6% | 103 | 25 | ||
Dry Season ![]() |
45.7% | 92 | 23 | ||
Out in the Open ![]() |
44.3% | 97 | 24 | ||
New Horizons ![]() |
42.0% | 100 | 24 | ||
Belle's Rock ![]() |
42.1% | 107 | 25 | ||
Shooting Star ![]() |
42.2% | 128 | 28 | ||
Rustic Arcade ![]() |
38.6% | 70 | 19 | ||
Layer Cake ![]() |
32.1% | 53 | 15 | ||
Bridge Too Far ![]() |
33.3% | 66 | 18 | ||
Flaring Phoenix ![]() |
35.2% | 88 | 22 | ||
Safe Zone ![]() |
31.0% | 58 | 16 | ||
Gem Fort prev. season |
23.1% | 39 | 10 | ||
Hard Rock Mine ![]() |
23.3% | 43 | 11 | ||
Ring of Fire prev. season |
20.5% | 39 | 10 | ||
Double Swoosh ![]() |
21.4% | 42 | 11 | ||
Safe(r) Zone ![]() |
25.8% | 62 | 17 | ||
Triple Dribble prev. season |
14.3% | 35 | 8 | ||
Kaboom Canyon ![]() |
21.2% | 52 | 14 | ||
Undermine ![]() |
17.4% | 46 | 12 | ||
Pit Stop ![]() |
15.2% | 46 | 12 | ||
Pinball Dreams prev. season |
10.3% | 39 | 10 | ||
Open Business ![]() |
14.9% | 47 | 13 | ||
Dueling Beetles prev. season |
5.6% | 36 | 9 | ||
Center Stage prev. season |
7.5% | 40 | 10 | ||
Parallel Plays ![]() |
12.5% | 48 | 13 | ||
Hot Potato ![]() |
15.3% | 59 | 16 | ||
Sneaky Fields ![]() |
4.9% | 41 | 11 | ||
Spiraling Out ![]() |
8.5% | 47 | 13 |
Direct duels in Bounty: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 8.9% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.
Belle counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
68.3%
404 games
Brock
58.8%
1,834 games
Piper
58.3%
1,594 games
Edgar
58.3%
1,293 games
Mortis
58.4%
909 games
Tick
60.7%
420 games
Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.