Best map: Safe Zone with 50.0% from 12 games.
Wins late — in Gem Grab 8.1 points better in long rounds than in short ones (43.5% against 35.5%, split at 102 s). Needs the long round; in a fast game he never arrives.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.8 — rewards skill: from Bronze to Masters the win rate climbs by 4.8 points (regression 44.6% to 49.4%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Safe Zone ![]() |
50.0% | 12 | 0 | ||
Belle's Rock ![]() |
40.0% | 15 | 0 | ||
New Horizons ![]() |
36.4% | 11 | 0 | ||
Triple Dribble ![]() |
30.8% | 13 | 0 | ||
Dry Season prev. season |
27.3% | 11 | 0 | ||
Flaring Phoenix ![]() |
28.6% | 14 | 0 | ||
Undermine ![]() |
31.6% | 19 | 0 | ||
Hideout ![]() |
23.1% | 13 | 0 | ||
Ring of Fire ![]() |
23.1% | 13 | 0 | ||
Hard Rock Mine ![]() |
18.2% | 11 | 0 | ||
Pit Stop ![]() |
16.7% | 12 | 0 | ||
Hot Potato ![]() |
10.0% | 10 | 0 | ||
Spiraling Out ![]() |
10.0% | 10 | 0 | ||
Shooting Star ![]() |
15.4% | 13 | 0 | ||
Rustic Arcade ![]() |
22.2% | 18 | 0 | ||
Gem Fort ![]() |
18.8% | 16 | 0 | ||
Sneaky Fields ![]() |
18.8% | 16 | 0 | ||
Center Stage ![]() |
8.3% | 12 | 0 | ||
Parallel Plays ![]() |
13.3% | 15 | 0 | ||
Open Business ![]() |
12.5% | 16 | 0 | ||
Safe(r) Zone ![]() |
0.0% | 12 | 0 | ||
Dueling Beetles ![]() |
11.8% | 17 | 0 | ||
Pinball Dreams prev. season |
11.8% | 17 | 0 | ||
Out in the Open prev. season |
18.2% | 22 | 1 | ||
Layer Cake ![]() |
19.2% | 26 | 4 | ||
Bridge Too Far ![]() |
10.5% | 19 | 0 |
Direct duels in Brawl Ball: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 11.3% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Edgar
41.5%
94 games
Max
8.4%
95 games
Griff
14.4%
132 games
Pearl
4.4%
91 games
Colette
3.2%
93 games
Nita
8.4%
119 games
Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.