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← Overview

Belle

Marksman Epic Ranked · Diamond
50.1%Win rate across all maps
18,472Games
100Trust Score
58. of 105Rank by score
+4.9Skill bonus

Best map: Shooting Star with 55.0% from 2,535 games.

Wins late — in Hot Zone 28.1 points better in long rounds than in short ones (49.2% against 21.1%, split at 94 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/04 to 08/22, 15 days. 11 earlier days are left out — below 264 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 46.7% from 661 appearances08/05 — 50.0% from 2,038 appearances08/06 — 51.5% from 1,689 appearances08/11 — 51.6% from 413 appearances08/12 — 52.0% from 1,156 appearances08/13 — 50.5% from 1,668 appearances08/14 — 48.7% from 1,842 appearances08/15 — 51.3% from 1,890 appearances08/16 — 50.4% from 2,036 appearances08/17 — 49.9% from 2,403 appearances08/18 — 50.3% from 1,994 appearances08/19 — 46.1% from 486 appearances08/20 — 50.4% from 5,893 appearances08/21 — 49.6% from 9,397 appearances08/22 — 50.8% from 3,182 appearances
46.7%08/04 50.8%08/22

Pick rate

08/04 — 0.4% from 661 appearances08/05 — 0.4% from 2,038 appearances08/06 — 0.3% from 1,689 appearances08/11 — 0.4% from 413 appearances08/12 — 0.5% from 1,156 appearances08/13 — 0.5% from 1,668 appearances08/14 — 0.5% from 1,842 appearances08/15 — 0.4% from 1,890 appearances08/16 — 0.4% from 2,036 appearances08/17 — 0.5% from 2,403 appearances08/18 — 0.4% from 1,994 appearances08/19 — 0.4% from 486 appearances08/20 — 0.5% from 5,893 appearances08/21 — 0.5% from 9,397 appearances08/22 — 0.5% from 3,182 appearances
0.4%08/04 0.5%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.9 — rewards skill: from Bronze to Masters the win rate climbs by 4.9 points (regression 44.6% to 49.5%). The higher the tier, the better he does.

Bronze — 20.6% from 620 gamesSilver — 31.4% from 2,230 gamesGold — 45.9% from 20,341 gamesDiamond — 50.1% from 37,236 gamesMythic — 48.0% from 300,580 gamesLegendary — 47.8% from 115,781 gamesMasters — 48.7% from 3,024 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Shooting Star Bounty 55.0%
2535 72
Hideout Bounty 52.9%
1978 69
Dry Season Bounty 51.4%
1791 67
New Horizons Knockout 50.6%
1648 66
Out in the Open Knockout 50.3%
2035 69
Belle's Rock Knockout 50.5%
1615 66
Flaring Phoenix Knockout 49.8%
1300 62
Safe(r) Zone Heist 48.3%
867 56
Rustic Arcade Gem Grab 48.2%
784 55
Bridge Too Far Heist 47.1%
1176 61
Gem Fort Gem Grabprev. season 49.6%
228 36
Safe Zone Heist 46.3%
829 56
Hard Rock Mine Gem Grabprev. season 47.1%
374 44
Crystal Arcade Gem Grabprev. season 46.9%
241 37
Triple Dribble Brawl Ballprev. season 49.2%
65 18
Layer Cake Bountyprev. season 45.4%
930 57
Ring of Fire Hot Zone 46.2%
342 42
Center Stage Brawl Ballprev. season 46.1%
76 20
Kaboom Canyon Heist 44.8%
359 43
Undermine Gem Grabprev. season 44.1%
263 39
Spiraling Out Brawl Ball 38.6%
44 12
Parallel Plays Hot Zoneprev. season 39.3%
56 15
Open Business Hot Zoneprev. season 42.2%
223 36
Pit Stop Heist 39.3%
61 17
Dueling Beetles Hot Zoneprev. season 41.0%
122 27
Double Swoosh Gem Grabprev. season 40.1%
152 30
Deathcap Trap Gem Grabprev. season 40.2%
246 38
Pinball Dreams Brawl Ballprev. season 35.6%
101 24
Sneaky Fields Brawl Ballprev. season 27.5%
51 14
Hot Potato Heistprev. season 33.7%
243 37

Against whom

Direct duels in Brawl Ball: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 9.6% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 41.7% 115 games Emz 38.8% 67 games Griff 16.9% 172 games Max 7.4% 108 games Pearl 5.8% 103 games Nita 8.5% 129 games

Who plays him best

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ボット1 Diamond 22 30.7% 50.0%
2 🫥🫥🫥 Diamond 24 30.1% 45.8%