My roster

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← Overview

Belle

Marksman Epic Ranked · Pro
48.7%Win rate across all maps
3,032Games
75Trust Score
75. of 105Rank by score
+5.2Skill bonus

Wins late — in Hot Zone 28.1 points better in long rounds than in short ones (49.2% against 21.1%, split at 94 s). Needs the long round; in a fast game he never arrives.

Prochange

Profile

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 20.48.7 %
Popularity 64.0.65 %
Breadth 0.0% of maps
Counter safety 5.10.1 %
Star rate 17.18.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.2 — rewards skill: from Bronze to Masters the win rate climbs by 5.2 points (regression 44.4% to 49.6%). The higher the tier, the better he does.

Bronze — 20.1% from 817 gamesSilver — 32.3% from 2,533 gamesGold — 46.2% from 22,941 gamesDiamond — 50.1% from 40,167 gamesMythic — 48.0% from 302,246 gamesLegendary — 47.9% from 116,189 gamesMasters — 48.7% from 3,024 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Who beats Belle and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 ボット1 Diamond 22 31.4% 50.0%
2 🫥🫥🫥 Diamond 24 30.8% 45.8%