For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Eating Good!. 08/18 to 08/31, 4 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/18 and 08/31.
Direct duels in Heist: how Belle does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Belle runs in 1 circle — whoever Belle beats beats someone who in turn beats Belle. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
59.2%
4,888 games
Chuck
58.1%
2,554 games
Mico
55.6%
2,618 games
Edgar
51.3%
4,505 games
Jessie
51.2%
1,848 games
8-Bit
50.1%
3,708 games
Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Oliver Tree🥀 | Masters | 49 | 41.5% | 63.3% |
| 2 | Lotus | Legendary | 42 | 40.1% | 61.9% |
| 3 | xD | Masters | 22 | 40.0% | 77.3% |
| 4 | Zora|조라🌙 | Legendary | 35 | 39.4% | 62.9% |
| 5 | ᶠSᴋͣyᷜɖɪͤvҽr🐊 | Legendary | 26 | 39.3% | 69.2% |