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Belle

Marksman Epic Ranked · Mythic Open Business Hot Zone
37.8%Win rate on Open Business
1,917Games here
0.7%Pick rate
68Trust Score
99. of 105Rank on this map

Wins late — in Heist 12.4 points better in long rounds than in short ones (49.1% against 36.7%, split at 87 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 15.41.7 %
Popularity 7.0.10 %
Breadth 0.0% of maps
Counter safety 3.21.5 %
Star rate 33.16.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 33th means “better than 33% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Open Business. 08/05 to 08/18, 9 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.

Win rate

08/05 — 35.0% from 60 appearances08/11 — 37.6% from 117 appearances08/12 — 42.1% from 190 appearances08/13 — 38.7% from 243 appearances08/14 — 36.8% from 223 appearances08/15 — 40.2% from 249 appearances08/16 — 37.2% from 258 appearances08/17 — 42.6% from 183 appearances08/18 — 31.9% from 141 appearances
35.0%08/05 31.9%08/18

Pick rate

08/05 — 0.1% from 60 appearances08/11 — 0.1% from 117 appearances08/12 — 0.1% from 190 appearances08/13 — 0.1% from 243 appearances08/14 — 0.1% from 223 appearances08/15 — 0.1% from 249 appearances08/16 — 0.1% from 258 appearances08/17 — 0.1% from 183 appearances08/18 — 0.1% from 141 appearances
0.1%08/05 0.1%08/18

Across the ranks

Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +4.6 points across the whole range). He plays the same at the bottom as at the top.

Gold — 33.3% from 559 gamesDiamond — 40.5% from 398 gamesMythic — 37.8% from 1,917 gamesLegendary — 38.3% from 326 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Belle does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Belle runs in 1 circle — whoever Belle beats beats someone who in turn beats Belle. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Stu 58.6% 157 games Tick 53.7% 246 games Bo 50.9% 450 games Bolt 58.1% 86 games Surge 50.6% 176 games Bibi 51.4% 107 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 28 38.0% 71.4%
2 オプリムエベマイ Legendary 26 36.1% 65.4%
3 ビューティーフルヒロヤ Diamond 23 34.4% 60.9%
4 ばはら Diamond 22 33.9% 59.1%
5 ボット1 Diamond 27 33.1% 51.9%