Wins late — in Heist 7.5 points better in long rounds than in short ones (49.0% against 41.5%, split at 99 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Belle does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Diamond.
Nori
31.3%
128 duels
Rico
34.8%
66 duels
Mico
35.0%
100 duels
Griff
38.2%
68 duels
8-Bit
38.7%
155 duels
Chuck
40.0%
60 duels
These counter Belle anyway — even where Belle wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Nori
62.8%
86 games
Mico
58.0%
88 games
8-Bit
56.3%
80 games
Brock
49.2%
122 games
Edgar
47.7%
86 games
Colt
45.8%
168 games
Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.