My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Belle

Marksman Epic Ranked · Gold
45.5%Win rate across all maps
18,145Games
100Trust Score
77. of 105Rank by score
+5.1Skill bonus

Best map: Shooting Star with 58.4% from 1,926 games.

Wins late — in Hot Zone 28.1 points better in long rounds than in short ones (49.2% against 21.1%, split at 94 s). Needs the long round; in a fast game he never arrives.

Goldchange

History

08/03 to 08/22, 7 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/22.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 39.1% from 64 appearances08/04 — 41.7% from 144 appearances08/05 — 47.7% from 409 appearances08/06 — 46.6% from 253 appearances08/20 — 45.1% from 9,107 appearances08/21 — 45.3% from 8,006 appearances08/22 — 51.2% from 1,032 appearances
39.1%08/03 51.2%08/22

Pick rate

08/03 — 0.5% from 64 appearances08/04 — 0.3% from 144 appearances08/05 — 0.3% from 409 appearances08/06 — 0.3% from 253 appearances08/20 — 0.4% from 9,107 appearances08/21 — 0.4% from 8,006 appearances08/22 — 0.3% from 1,032 appearances
0.5%08/03 0.3%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.1 — rewards skill: from Bronze to Masters the win rate climbs by 5.1 points (regression 44.4% to 49.5%). The higher the tier, the better he does.

Bronze — 19.8% from 530 gamesSilver — 30.5% from 2,086 gamesGold — 45.6% from 19,199 gamesDiamond — 50.1% from 35,792 gamesMythic — 48.0% from 299,689 gamesLegendary — 47.8% from 115,646 gamesMasters — 48.7% from 3,024 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Gold).

MapWin rateGamesTrust
Shooting Star Bounty 58.4%
1926 68
Hideout Bounty 53.9%
1531 65
Dry Season Bounty 51.8%
1526 65
Out in the Open Knockout 51.6%
1637 66
Belle's Rock Knockout 50.5%
1395 64
New Horizons Knockout 50.0%
1558 65
Rustic Arcade Gem Grab 50.5%
863 56
Flaring Phoenix Knockout 47.2%
1143 61
Safe(r) Zone Heist 46.0%
648 52
Bridge Too Far Heist 45.6%
929 57
Safe Zone Heist 44.9%
715 54
Crystal Arcade Gem Grabprev. season 41.2%
17 0
Deathcap Trap Gem Grabprev. season 36.8%
19 0
Layer Cake Bounty 42.4%
484 48
Ring of Fire Hot Zone 38.5%
387 44
Hard Rock Mine Gem Grab 37.5%
304 41
Kaboom Canyon Heist 33.9%
357 43
Gem Fort Gem Grab 31.5%
257 38
Double Swoosh Gem Grab 28.1%
203 35
Undermine Gem Grab 28.7%
296 40
Open Business Hot Zone 25.8%
229 36
Pit Stop Heist 23.5%
204 35
Hot Potato Heist 24.1%
241 37
Center Stage Brawl Ball 20.9%
177 33
Dueling Beetles Hot Zone 23.3%
236 37
Spiraling Out Brawl Ball 17.6%
205 35
Parallel Plays Hot Zone 12.4%
177 33
Pinball Dreams Brawl Ball 12.0%
183 33
Triple Dribble Brawl Ball 10.3%
175 32
Sneaky Fields Brawl Ball 6.9%
159 31

Against whom

Direct duels in Knockout: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 10.1% against Trunk in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Belle counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.4% 286 games Brock 57.3% 2,552 games Edgar 56.8% 1,580 games Gray 55.9% 667 games Tick 54.6% 586 games Rico 53.2% 934 games

Who plays him best

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🫥🫥🫥 Diamond 22 30.5% 50.0%
2 ボット1 Diamond 22 30.5% 50.0%