My roster

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EN

Belle

Marksman Epic All games Bounty
51.6%Win rate in Bounty
67,336Games
100Trust Score
28. of 106Rank in Bounty

Best map: Acid Lakes with 71.9% from 320 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 31.Counter safetyStar rate
Win rate 74.51.6 %
Popularity 75.1.10 %
Breadth 31.18% of maps
Counter safety 87.39.3 %
Star rate 38.18.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 279 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/05 — 53.6% from 2,485 appearances08/06 — 54.7% from 4,022 appearances08/07 — 49.3% from 590 appearances08/08 — 46.5% from 697 appearances08/09 — 48.3% from 582 appearances08/11 — 51.9% from 2,289 appearances08/12 — 51.8% from 3,934 appearances08/13 — 53.9% from 8,488 appearances08/14 — 52.3% from 7,213 appearances08/15 — 55.7% from 7,105 appearances08/16 — 53.0% from 7,703 appearances08/17 — 48.3% from 5,257 appearances08/18 — 45.7% from 5,331 appearances08/19 — 49.4% from 3,962 appearances08/20 — 51.5% from 5,017 appearances08/22 — 41.7% from 576 appearances08/24 — 41.1% from 1,096 appearances
53.6%08/05 41.1%08/24

Pick rate

08/05 — 2.0% from 2,485 appearances08/06 — 1.7% from 4,022 appearances08/07 — 1.1% from 590 appearances08/08 — 0.9% from 697 appearances08/09 — 1.3% from 582 appearances08/11 — 1.9% from 2,289 appearances08/12 — 2.0% from 3,934 appearances08/13 — 0.9% from 8,488 appearances08/14 — 1.0% from 7,213 appearances08/15 — 1.2% from 7,105 appearances08/16 — 1.1% from 7,703 appearances08/17 — 0.8% from 5,257 appearances08/18 — 0.8% from 5,331 appearances08/19 — 1.0% from 3,962 appearances08/20 — 1.4% from 5,017 appearances08/22 — 1.4% from 576 appearances08/24 — 1.3% from 1,096 appearances
2.0%08/05 1.3%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 164 maps.

MapWin rateGamesTrust
Tasty Berry Bounty 56.4%
5138 83
Shooting Star Bounty 54.5%
22542 100
Crystal Clearing Bounty 53.4%
8287 90
Supercut Bounty 52.2%
5914 85
Hideout Bounty 51.7%
6487 86
Dry Season Bounty 50.7%
7241 88
Deathcap Trap Bounty 54.2%
415 45
Choral Chambers Bounty 50.5%
1809 67
Watermelons Bounty 43.8%
770 55
Layer Cake Bounty 42.4%
3714 78
Wall Hugging Bounty 39.0%
5019 83

Against whom

Direct duels in Bounty: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 13.7% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.8% 1,160 games Brock 58.2% 5,987 games Edgar 56.5% 4,226 games Mortis 56.8% 2,991 games Piper 55.5% 5,374 games Tick 56.7% 1,654 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 28 38.4% 71.4%
2 オプリムエベマイ Legendary 26 36.4% 65.4%
3 ビューティーフルヒロヤ Diamond 23 34.8% 60.9%
4 ばはら Diamond 22 34.3% 59.1%
5 ボット1 Diamond 27 33.4% 51.9%