Best map: Dry Season with 58.3% from 559 games.
Wins late — in Heist 12.4 points better in long rounds than in short ones (49.1% against 36.7%, split at 87 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +11.8 — rewards skill: from Bronze to Legendary the win rate climbs by 11.8 points (regression 37.1% to 48.9%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Masters). Filtered to Gem Grab: 1 of 13 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Rustic Arcade prev. season |
46.6% | 5372 | 84 |
Direct duels in Gem Grab: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 13.5% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.
Belle counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.9%
429 games
Stu
56.0%
566 games
Bo
56.3%
512 games
Edgar
53.8%
1,205 games
Mortis
52.4%
727 games
Surge
53.6%
433 games
Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Oliver Tree🥀 | Masters | 28 | 38.1% | 71.4% |
| 2 | オプリムエベマイ | Legendary | 26 | 36.2% | 65.4% |
| 3 | ビューティーフルヒロヤ | Diamond | 23 | 34.6% | 60.9% |
| 4 | ばはら | Diamond | 22 | 34.0% | 59.1% |
| 5 | ボット1 | Diamond | 27 | 33.2% | 51.9% |