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Belle

Marksman Epic Ranked · Silver Hot Zone
17.4%Win rate in Hot Zone
507Games
48Trust Score
97. of 105Rank in Hot Zone
+24.0Skill bonus

Best map: Shooting Star with 49.1% from 375 games.

Wins late — in Hot Zone 15.3 points better in long rounds than in short ones (44.1% against 28.8%, split at 96 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 2.Star rate
Win rate 7.17.4 %
Popularity 34.0.31 %
Breadth 44.13% of maps
Counter safety 2.20.9 %
Star rate 29.15.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 44th means “better than 44% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 5 days. 6 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 13.4% from 142 appearances08/21 — 17.1% from 82 appearances08/22 — 11.0% from 73 appearances08/24 — 21.7% from 92 appearances08/25 — 23.1% from 65 appearances
13.4%08/20 23.1%08/25

Pick rate

08/20 — 0.4% from 142 appearances08/21 — 0.3% from 82 appearances08/22 — 0.3% from 73 appearances08/24 — 0.3% from 92 appearances08/25 — 0.3% from 65 appearances
0.4%08/20 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +24.0 — rewards skill: from Bronze to Legendary the win rate climbs by 24.0 points (regression 21.5% to 45.5%). The higher the tier, the better he does.

Bronze — 16.8% from 481 gamesSilver — 17.9% from 519 gamesGold — 34.1% from 2,182 gamesDiamond — 44.8% from 1,679 gamesMythic — 40.6% from 9,284 gamesLegendary — 42.9% from 3,422 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 28 maps.

MapWin rateGamesTrust
Ring of Fire Hot Zone 26.8%
138 29
Open Business Hot Zone 16.1%
137 29
Parallel Plays Hot Zone 11.3%
106 25
Dueling Beetles Hot Zone 13.5%
126 28

Against whom

Direct duels in Hot Zone: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 13.7% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Belle runs in 1 circle — whoever Belle beats beats someone who in turn beats Belle. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Stu 60.0% 150 games Bolt 58.8% 85 games Tick 52.8% 231 games Bo 50.5% 428 games Bibi 52.5% 99 games Surge 50.6% 160 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 28 38.4% 71.4%
2 オプリムエベマイ Legendary 26 36.4% 65.4%
3 ビューティーフルヒロヤ Diamond 23 34.8% 60.9%
4 ばはら Diamond 22 34.3% 59.1%
5 ボット1 Diamond 27 33.4% 51.9%