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EN

Belle

Marksman Epic Ranked · Bronze Knockout
20.0%Win rate in Knockout
511Games
48Trust Score
87. of 98Rank in Knockout

Best map: Spiraling Out with 26.5% from 102 games.

Wins late — in Hot Zone 15.3 points better in long rounds than in short ones (44.1% against 28.8%, split at 96 s). Needs the long round; in a fast game he never arrives.

Bronzechange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.

Win rate 14.PopularityBreadthCounter safetyStar rate
Win rate 14.20.0 %
Popularity 53.0.66 %
Breadth 26.7% of maps
Counter safety 84.39.8 %
Star rate 33.19.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 5 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 24.7% from 73 appearances08/22 — 17.0% from 94 appearances08/23 — 20.9% from 67 appearances08/24 — 18.8% from 101 appearances08/25 — 19.0% from 121 appearances
24.7%08/20 19.0%08/25

Pick rate

08/20 — 0.5% from 73 appearances08/22 — 0.8% from 94 appearances08/23 — 0.6% from 67 appearances08/24 — 0.7% from 101 appearances08/25 — 0.7% from 121 appearances
0.5%08/20 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.4 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 19.9% from 513 gamesSilver — 45.4% from 1,320 gamesGold — 50.3% from 15,313 gamesDiamond — 50.0% from 21,025 gamesMythic — 47.7% from 112,353 gamesLegendary — 47.8% from 45,616 gamesMasters — 51.3% from 1,348 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Bronze). Filtered to Knockout: 4 of 28 maps.

MapWin rateGamesTrust
New Horizons Knockout 25.2%
115 26
Belle's Rock Knockout 21.4%
131 28
Out in the Open Knockout 19.6%
138 29
Flaring Phoenix Knockout 14.2%
127 28

Against whom

Direct duels in Knockout: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 13.7% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 56.8% 6,724 games Bolt 60.5% 702 games Edgar 56.2% 4,506 games Tick 54.6% 1,767 games Mico 56.7% 580 games Gray 53.8% 2,025 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 28 38.4% 71.4%
2 オプリムエベマイ Legendary 26 36.4% 65.4%
3 ビューティーフルヒロヤ Diamond 23 34.8% 60.9%
4 ばはら Diamond 22 34.3% 59.1%
5 ボット1 Diamond 27 33.4% 51.9%