Best map: Shooting Star with 49.2% from 842 games.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/20 to 08/31, 12 days. 7 earlier days are left out — below 83 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/31.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.
Knockout▾
Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 29 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
48.6% | 808 | 55 | ||
New Horizons ![]() |
46.4% | 761 | 54 | ||
Belle's Rock ![]() |
43.8% | 761 | 54 | ||
Flaring Phoenix ![]() |
42.8% | 628 | 52 |
Direct duels in Knockout: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.0% against Nori in Brawl Ball — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
59.6%
1,482 games
Brock
56.8%
14,252 games
Edgar
56.2%
10,114 games
Tick
54.8%
3,896 games
Pearl
54.2%
3,669 games
Gray
53.3%
4,929 games
Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Oliver Tree🥀 | Masters | 49 | 41.6% | 63.3% |
| 2 | Lotus | Legendary | 47 | 40.8% | 61.7% |
| 3 | xD | Masters | 22 | 40.2% | 77.3% |
| 4 | twinof | Legendary | 21 | 39.6% | 76.2% |
| 5 | Zora|조라🌙 | Legendary | 35 | 39.5% | 62.9% |