My roster

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EN

Berry

Support Epic Ranked · Silver
17.4%Win rate across all maps
26,152Games
100Trust Score
104. of 105Rank by score
+31.6Skill bonus

Best map: Crystal Arcade with 60.6% from 33 games.

Silverchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 1.17.4 %
Popularity 70.0.99 %
Breadth 0.0% of maps
Counter safety 7.5.2 %
Star rate 18.13.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 16 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 52.0% from 75 appearances08/04 — 51.9% from 158 appearances08/05 — 55.7% from 368 appearances08/06 — 53.3% from 270 appearances08/20 — 15.2% from 2,534 appearances08/21 — 19.2% from 1,847 appearances08/22 — 19.9% from 1,670 appearances08/23 — 19.8% from 1,830 appearances08/24 — 17.1% from 3,092 appearances08/25 — 17.4% from 3,142 appearances08/26 — 16.0% from 2,604 appearances08/27 — 19.4% from 2,263 appearances08/28 — 16.9% from 1,878 appearances08/29 — 15.0% from 2,079 appearances08/30 — 16.6% from 2,066 appearances08/31 — 16.6% from 1,136 appearances
52.0%08/03 16.6%08/31

Pick rate

08/03 — 3.4% from 75 appearances08/04 — 2.6% from 158 appearances08/05 — 3.0% from 368 appearances08/06 — 3.5% from 270 appearances08/20 — 1.0% from 2,534 appearances08/21 — 0.9% from 1,847 appearances08/22 — 0.9% from 1,670 appearances08/23 — 1.0% from 1,830 appearances08/24 — 1.0% from 3,092 appearances08/25 — 1.0% from 3,142 appearances08/26 — 1.0% from 2,604 appearances08/27 — 1.0% from 2,263 appearances08/28 — 0.9% from 1,878 appearances08/29 — 1.0% from 2,079 appearances08/30 — 1.0% from 2,066 appearances08/31 — 1.0% from 1,136 appearances
3.4%08/03 1.0%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +31.6 — rewards skill: from Bronze to Masters the win rate climbs by 31.6 points (regression 22.4% to 54.0%). The higher the tier, the better he does.

Bronze — 17.1% from 58,567 gamesSilver — 18.7% from 27,195 gamesGold — 46.4% from 78,643 gamesDiamond — 44.9% from 119,139 gamesMythic — 42.7% from 667,883 gamesLegendary — 44.4% from 95,202 gamesMasters — 48.6% from 2,025 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 60.6%
33 7
Deathcap Trap Gem Grabprev. season 43.8%
32 7
Pinhole Punt Brawl Ball 11.6%
43 11
Pit Stop Heist 33.3%
769 55
Dueling Beetles Hot Zone 28.1%
1233 62
Hot Potato Heist 28.0%
1250 62
Parallel Plays Hot Zone 27.5%
1300 62
Open Business Hot Zone 25.1%
1242 62
Ring of Fire Hot Zone 23.1%
1064 59
Rustic Arcade Gem Grab 19.1%
440 46
Safe(r) Zone Heist 17.0%
506 48
Beach Ball Brawl Ball 15.3%
405 45
Kaboom Canyon Heist 19.9%
1107 60
Gem Fort Gem Grab 17.6%
864 56
Safe Zone Heist 17.8%
1034 59
Undermine Gem Grab 17.1%
890 57
Belle's Rock Knockout 16.3%
922 57
Hard Rock Mine Gem Grab 15.7%
887 57
Triple Dribble Brawl Ball 15.8%
920 57
Spiraling Out Brawl Ball 14.4%
870 56
Bridge Too Far Heist 14.4%
962 58
Double Swoosh Gem Grab 13.4%
861 56
Layer Cake Bounty 12.6%
895 57
Sneaky Fields Brawl Ball 12.6%
907 57
Pinball Dreams Brawl Ball 12.1%
834 56
Center Stage Brawl Ball 12.1%
876 57
Flaring Phoenix Knockout 11.0%
838 56
New Horizons Knockout 9.8%
827 56
Shooting Star Bounty 9.3%
813 55
Dry Season Bounty 9.0%
853 56
Hideout Bounty 9.0%
908 57
Out in the Open Knockout 7.7%
832 56

Who beats Berry and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 RD|Tygo2 Masters 20 38.2% 70.0%
2 井上和 Mythic 23 37.0% 60.9%
3 blamix Masters 40 36.2% 50.0%
4 まこさま Mythic 32 34.7% 46.9%
5 みすたーふろっぱー Mythic 27 34.7% 48.1%