Wins late — in Knockout 23.2 points better in long rounds than in short ones (46.2% against 23.0%, split at 98 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Mythic the win rate stays practically the same (regression −2.9 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Heist: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
64.5%
1,505 games
Nita
64.9%
744 games
Bull
60.2%
898 games
Edgar
57.3%
2,541 games
Shade
59.7%
608 games
Bibi
60.0%
482 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | みすたーふろっぱー | Diamond | 20 | 30.3% | 50.0% |