Wins late — in Knockout 23.2 points better in long rounds than in short ones (46.2% against 23.0%, split at 98 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −5.4 — punishes weak opponents: from Diamond to Legendary the win rate drops by 5.4 points (regression 41.7% to 36.3%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed across all ranked tiers together — not for your tier alone.
Berry counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Trunk
54.8%
84 games
Nori
50.5%
93 games
Mortis
49.6%
113 games
Bo
47.2%
72 games
Edgar
43.0%
272 games
Kaze
42.1%
107 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.