For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Tasty Berry. 08/13 to 08/22, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/22.
Direct duels in Bounty: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Tasty Berry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kaze
55.6%
311 games
Bolt
58.1%
86 games
Trunk
53.5%
114 games
Bo
50.0%
90 games
Mina
47.2%
72 games
Nori
45.2%
341 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 井上和 | Mythic | 21 | 35.8% | 66.7% |
| 2 | みすたーふろっぱー | Diamond | 26 | 33.1% | 50.0% |
| 3 | まこさま | Mythic | 31 | 32.4% | 45.2% |
| 4 | 동킹콩룰루랄라우끼끼 | Legendary | 20 | 31.5% | 45.0% |
| 5 | Brawler | Gold | 20 | 27.8% | 25.0% |