My roster

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EN

Berry

Support Epic Ranked · Mythic Layer Cake Bounty
42.5%Win rate on Layer Cake
33,164Games here
10.7%Pick rate
100Trust Score
96. of 105Rank on this map
+29.5Skill bonus

Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 1.39.1 %
Popularity 0.0.06 %
Breadth 0.0% of maps
Counter safety 0.10.5 %
Star rate 8.12.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 8th means “better than 8% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Layer Cake. 08/04 to 08/19, 16 days. 11 earlier days are left out — below 94 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 44.5% from 398 appearances08/05 — 42.9% from 1,572 appearances08/06 — 41.2% from 1,005 appearances08/07 — 43.0% from 207 appearances08/08 — 47.7% from 199 appearances08/09 — 49.2% from 236 appearances08/10 — 42.5% from 678 appearances08/11 — 42.5% from 2,358 appearances08/12 — 44.3% from 3,992 appearances08/13 — 42.0% from 3,755 appearances08/14 — 42.8% from 3,817 appearances08/15 — 41.6% from 3,529 appearances08/16 — 41.0% from 3,840 appearances08/17 — 42.6% from 3,402 appearances08/18 — 42.0% from 3,021 appearances08/19 — 44.5% from 753 appearances
44.5%08/04 44.5%08/19

Pick rate

08/04 — 1.6% from 398 appearances08/05 — 1.7% from 1,572 appearances08/06 — 1.5% from 1,005 appearances08/07 — 1.4% from 207 appearances08/08 — 1.4% from 199 appearances08/09 — 1.4% from 236 appearances08/10 — 1.5% from 678 appearances08/11 — 1.5% from 2,358 appearances08/12 — 1.6% from 3,992 appearances08/13 — 1.5% from 3,755 appearances08/14 — 1.6% from 3,817 appearances08/15 — 1.6% from 3,529 appearances08/16 — 1.7% from 3,840 appearances08/17 — 1.6% from 3,402 appearances08/18 — 1.6% from 3,021 appearances08/19 — 1.4% from 753 appearances
1.6%08/04 1.4%08/19

Across the ranks

Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +29.5 — rewards skill: from Bronze to Legendary the win rate climbs by 29.5 points (regression 18.9% to 48.4%). The higher the tier, the better he does.

Bronze — 11.2% from 660 gamesSilver — 15.5% from 393 gamesGold — 40.9% from 1,151 gamesDiamond — 43.9% from 3,787 gamesMythic — 42.5% from 33,164 gamesLegendary — 44.0% from 4,372 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Berry runs in 1 circle — whoever Berry beats beats someone who in turn beats Berry. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Kaze 55.5% 348 games Bolt 58.2% 91 games Trunk 54.2% 144 games Nori 47.9% 432 games Bo 50.0% 106 games Mina 46.8% 79 games

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.6% 66.7%
2 みすたーふろっぱー Diamond 26 32.9% 50.0%
3 まこさま Mythic 31 32.2% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.3% 45.0%
5 Brawler Gold 20 28.5% 30.0%