My roster

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EN

Berry

Support Epic Ranked · Gold Safe Zone Heist
41.6%Win rate on Safe Zone
1,335Games here
0.3%Pick rate
63Trust Score
64. of 105Rank on this map
+24.0Skill bonus

Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 23.Counter safetyStar rate
Win rate 77.50.0 %
Popularity 66.0.54 %
Breadth 23.7% of maps
Counter safety 83.40.8 %
Star rate 92.32.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/05 to 08/25, 8 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Win rate

08/05 — 45.5% from 167 appearances08/06 — 44.3% from 122 appearances08/20 — 37.4% from 294 appearances08/21 — 34.9% from 304 appearances08/22 — 47.4% from 156 appearances08/23 — 41.0% from 139 appearances08/24 — 48.1% from 243 appearances08/25 — 45.7% from 199 appearances
45.5%08/05 45.7%08/25

Pick rate

08/05 — 3.8% from 167 appearances08/06 — 3.4% from 122 appearances08/20 — 0.3% from 294 appearances08/21 — 0.4% from 304 appearances08/22 — 0.3% from 156 appearances08/23 — 0.3% from 139 appearances08/24 — 0.3% from 243 appearances08/25 — 0.3% from 199 appearances
3.8%08/05 0.3%08/25

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +24.0 — rewards skill: from Bronze to Legendary the win rate climbs by 24.0 points (regression 23.3% to 47.4%). The higher the tier, the better he does.

Bronze — 14.1% from 683 gamesSilver — 23.2% from 479 gamesGold — 41.8% from 1,781 gamesDiamond — 42.7% from 4,848 gamesMythic — 41.9% from 26,124 gamesLegendary — 44.3% from 1,782 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Berry runs in 1 circle — whoever Berry beats beats someone who in turn beats Berry. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 64.0% 4,348 games Nita 58.8% 2,056 games Bull 58.0% 2,287 games Mico 57.2% 2,634 games Edgar 55.4% 6,735 games Shade 56.4% 1,376 games

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.6% 66.7%
2 みすたーふろっぱー Diamond 26 32.9% 50.0%
3 まこさま Mythic 31 32.2% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.3% 45.0%
5 Brawler Gold 20 28.5% 30.0%