Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Safe Zone. 08/04 to 08/17, 11 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/17.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +22.5 — rewards skill: from Bronze to Legendary the win rate climbs by 22.5 points (regression 24.5% to 47.0%). The higher the tier, the better he does.
Direct duels in Heist: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Berry runs in 1 circle — whoever Berry beats beats someone who in turn beats Berry. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
64.3%
3,706 games
Nita
59.5%
1,823 games
Mico
57.2%
2,402 games
Bull
57.4%
2,073 games
Edgar
55.9%
6,015 games
Bibi
57.1%
1,169 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 井上和 | Mythic | 21 | 35.8% | 66.7% |
| 2 | みすたーふろっぱー | Diamond | 26 | 33.1% | 50.0% |
| 3 | まこさま | Mythic | 31 | 32.4% | 45.2% |
| 4 | 동킹콩룰루랄라우끼끼 | Legendary | 20 | 31.5% | 45.0% |
| 5 | Brawler | Gold | 20 | 27.8% | 25.0% |