Wins early — in Bounty 4.1 points better in short rounds than in long ones (38.4% against 42.6%, split at 110 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −2.6 — punishes weak opponents: from Diamond to Legendary the win rate drops by 2.6 points (regression 43.3% to 40.7%). Higher up he gets outplayed.
Direct duels in Brawl Ball: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers — the numbers are not enough for Gold yet.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Jacky
52.1%
1,002 games
Bibi
49.1%
6,565 games
R-T
50.3%
169 games
Ollie
52.3%
86 games
Edgar
45.5%
4,794 games
Draco
47.9%
238 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Zonk | Legendary | 30 | 46.7% | 70.0% |
| 2 | AKO | Mythic | 23 | 46.4% | 73.9% |
| 3 | Sigma | Kn4ght | Mythic | 31 | 46.3% | 67.7% |
| 4 | хап хiкси不到⚜️ | Mythic | 31 | 46.3% | 67.7% |
| 5 | ww_oketu | Mythic | 35 | 46.2% | 65.7% |