My roster

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EN

Berry

Support Epic Ranked · Gold Undermine Gem Grab
32.3%Win rate on Undermine
502Games here
0.1%Pick rate
48Trust Score
104. of 105Rank on this map
+20.4Skill bonus

Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.

Profile

For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win rate 1.PopularityBreadthCounter safetyStar rate
Win rate 1.32.7 %
Popularity 20.0.12 %
Breadth 21.7% of maps
Counter safety 1.15.4 %
Star rate 2.11.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 21th means “better than 21% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Undermine. 08/05 to 08/24, 4 days. 19 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Win rate

08/05 — 35.0% from 103 appearances08/20 — 22.1% from 172 appearances08/21 — 25.2% from 111 appearances08/24 — 53.3% from 75 appearances
35.0%08/05 53.3%08/24

Pick rate

08/05 — 2.3% from 103 appearances08/20 — 0.2% from 172 appearances08/21 — 0.1% from 111 appearances08/24 — 0.1% from 75 appearances
2.3%08/05 0.1%08/24

Across the ranks

Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +20.4 — rewards skill: from Bronze to Legendary the win rate climbs by 20.4 points (regression 23.8% to 44.2%). The higher the tier, the better he does.

Bronze — 21.1% from 625 gamesSilver — 23.7% from 334 gamesGold — 33.8% from 757 gamesDiamond — 41.1% from 1,683 gamesMythic — 39.9% from 7,610 gamesLegendary — 36.7% from 499 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Berry does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Trunk 57.2% 264 games Bolt 59.2% 147 games Nori 53.1% 448 games Kaze 50.3% 352 games Starr Nova 52.1% 144 games Bo 49.8% 217 games

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.5% 66.7%
2 みすたーふろっぱー Diamond 26 32.8% 50.0%
3 まこさま Mythic 31 32.1% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.2% 45.0%
5 Brawler Gold 20 28.4% 30.0%