Best map: Hot Potato with 52.2% from 607 games.
Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +21.6 — rewards skill: from Bronze to Legendary the win rate climbs by 21.6 points (regression 23.0% to 44.6%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Masters). Filtered to Gem Grab: 7 of 26 maps. Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hard Rock Mine prev. season |
42.5% | 848 | 56 | ||
Gem Fort prev. season |
42.0% | 772 | 55 | ||
Undermine prev. season |
39.7% | 8121 | 90 | ||
Double Swoosh prev. season |
39.0% | 8589 | 91 | ||
Deathcap Trap prev. season |
39.6% | 915 | 57 | ||
Rustic Arcade prev. season |
37.2% | 6045 | 85 | ||
Crystal Arcade prev. season |
36.0% | 823 | 56 |
Direct duels in Gem Grab: how Berry does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 7.9% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Trunk
57.3%
274 games
Nori
53.4%
479 games
Bolt
58.4%
149 games
Kaze
51.5%
369 games
Starr Nova
53.0%
149 games
Bo
50.0%
222 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 井上和 | Mythic | 21 | 35.6% | 66.7% |
| 2 | みすたーふろっぱー | Diamond | 26 | 32.9% | 50.0% |
| 3 | まこさま | Mythic | 31 | 32.2% | 45.2% |
| 4 | 동킹콩룰루랄라우끼끼 | Legendary | 20 | 31.3% | 45.0% |
| 5 | Brawler | Gold | 20 | 28.5% | 30.0% |