My roster

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EN

Berry

Support Epic Ranked · Masters Heist
49.7%Win rate in Heist
505Games
48Trust Score
44. of 75Rank in Heist
+27.4Skill bonus

Best map: Hot Potato with 51.5% from 594 games.

Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 41.49.7 %
Popularity 56.0.73 %
Breadth 0.0% of maps
Counter safety 39.32.6 %
Star rate 89.32.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +27.4 — rewards skill: from Bronze to Masters the win rate climbs by 27.4 points (regression 28.4% to 55.8%). The higher the tier, the better he does.

Bronze — 13.1% from 4,049 gamesSilver — 25.7% from 3,002 gamesGold — 49.9% from 16,284 gamesDiamond — 47.4% from 31,932 gamesMythic — 45.7% from 157,270 gamesLegendary — 49.2% from 25,191 gamesMasters — 49.7% from 505 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Masters). Filtered to Heist: 4 of 26 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Hot Potato Heist 51.5%
594 51
Safe Zone Heistprev. season 44.3%
1846 68
Bridge Too Far Heistprev. season 43.6%
847 56
Kaboom Canyon Heistprev. season 42.1%
1514 65

Against whom

Direct duels in Heist: how Berry does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 8.0% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Berry runs in 1 circle — whoever Berry beats beats someone who in turn beats Berry. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 64.0% 4,348 games Nita 58.8% 2,056 games Bull 58.0% 2,287 games Mico 57.2% 2,634 games Edgar 55.4% 6,735 games Shade 56.4% 1,376 games

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.6% 66.7%
2 みすたーふろっぱー Diamond 26 32.9% 50.0%
3 まこさま Mythic 31 32.2% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.3% 45.0%
5 Brawler Gold 20 28.5% 30.0%