Best map: Crystal Arcade with 60.6% from 33 games.
Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
Silverchange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
08/05 to 08/25, 7 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +12.4 — rewards skill: from Bronze to Masters the win rate climbs by 12.4 points (regression 34.3% to 46.8%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 30 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Dueling Beetles ![]() |
28.5% | 501 | 48 | ||
Parallel Plays ![]() |
27.0% | 508 | 48 | ||
Open Business ![]() |
25.9% | 501 | 48 | ||
Ring of Fire ![]() |
23.1% | 451 | 47 |
Direct duels in Hot Zone: how Berry does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 7.9% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
59.0%
1,584 games
Doug
57.9%
950 games
R-T
61.0%
362 games
Bo
55.4%
2,070 games
Trunk
54.8%
2,714 games
Kenji
55.3%
884 games
Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 井上和 | Mythic | 21 | 35.6% | 66.7% |
| 2 | みすたーふろっぱー | Diamond | 26 | 32.9% | 50.0% |
| 3 | まこさま | Mythic | 31 | 32.2% | 45.2% |
| 4 | 동킹콩룰루랄라우끼끼 | Legendary | 20 | 31.3% | 45.0% |
| 5 | Brawler | Gold | 20 | 28.5% | 30.0% |