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Berry

Support Epic Ranked · Silver Knockout
10.9%Win rate in Knockout
1,367Games
63Trust Score
105. of 105Rank in Knockout
+34.0Skill bonus

Best map: Crystal Arcade with 60.6% from 33 games.

Wins late — in Knockout 28.5 points better in long rounds than in short ones (48.8% against 20.3%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safety 0.Star rate
Win rate 1.10.9 %
Popularity 70.0.83 %
Breadth 24.7% of maps
Counter safety 0.7.9 %
Star rate 10.13.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/20 — 6.8% from 296 appearances08/21 — 10.5% from 209 appearances08/22 — 11.7% from 162 appearances08/23 — 12.8% from 172 appearances08/24 — 11.5% from 312 appearances08/25 — 14.0% from 214 appearances
6.8%08/20 14.0%08/25

Pick rate

08/20 — 0.8% from 296 appearances08/21 — 0.8% from 209 appearances08/22 — 0.8% from 162 appearances08/23 — 0.8% from 172 appearances08/24 — 0.9% from 312 appearances08/25 — 0.8% from 214 appearances
0.8%08/20 0.8%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +34.0 — rewards skill: from Bronze to Legendary the win rate climbs by 34.0 points (regression 15.0% to 49.0%). The higher the tier, the better he does.

Bronze — 10.3% from 2,580 gamesSilver — 14.4% from 1,515 gamesGold — 37.7% from 3,547 gamesDiamond — 42.1% from 10,163 gamesMythic — 42.4% from 81,507 gamesLegendary — 42.7% from 9,632 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Silver). Filtered to Knockout: 4 of 30 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 17.7%
368 44
Flaring Phoenix Knockout 10.0%
329 42
New Horizons Knockout 8.4%
332 42
Out in the Open Knockout 6.8%
338 42

Against whom

Direct duels in Knockout: how Berry does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 7.9% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Berry runs in 2 circles — whoever Berry beats beats someone who in turn beats Berry. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Trunk 60.4% 111 games Nori 52.3% 451 games Kaze 54.1% 255 games Najia 57.3% 131 games Gray 52.1% 192 games Mandy 51.4% 220 games

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.6% 66.7%
2 みすたーふろっぱー Diamond 26 32.9% 50.0%
3 まこさま Mythic 31 32.2% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.3% 45.0%
5 Brawler Gold 20 28.6% 30.0%