My roster

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EN

Berry

Support Epic Ranked · Silver
17.9%Win rate across all maps
11,322Games
95Trust Score
104. of 105Rank by score
+28.1Skill bonus

Best map: Crystal Arcade with 60.6% from 33 games.

Wins late — in Knockout 34.6 points better in long rounds than in short ones (49.3% against 14.7%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 1.PopularityBreadthCounter safetyStar rate
Win rate 1.17.9 %
Popularity 69.0.95 %
Breadth 22.7% of maps
Counter safety 1.7.8 %
Star rate 50.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 11 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 52.0% from 75 appearances08/04 — 51.9% from 158 appearances08/05 — 55.7% from 368 appearances08/06 — 53.3% from 270 appearances08/20 — 14.9% from 2,397 appearances08/21 — 19.4% from 1,609 appearances08/22 — 19.8% from 1,391 appearances08/23 — 20.6% from 1,424 appearances08/24 — 17.9% from 2,344 appearances08/25 — 17.1% from 1,963 appearances08/26 — 17.0% from 194 appearances
52.0%08/03 17.0%08/26

Pick rate

08/03 — 3.4% from 75 appearances08/04 — 2.6% from 158 appearances08/05 — 3.0% from 368 appearances08/06 — 3.5% from 270 appearances08/20 — 1.0% from 2,397 appearances08/21 — 0.9% from 1,609 appearances08/22 — 0.9% from 1,391 appearances08/23 — 1.0% from 1,424 appearances08/24 — 1.0% from 2,344 appearances08/25 — 1.0% from 1,963 appearances08/26 — 0.9% from 194 appearances
3.4%08/03 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.1 — rewards skill: from Bronze to Masters the win rate climbs by 28.1 points (regression 24.4% to 52.5%). The higher the tier, the better he does.

Bronze — 14.4% from 19,578 gamesSilver — 20.9% from 12,365 gamesGold — 45.2% from 46,434 gamesDiamond — 44.4% from 104,364 gamesMythic — 42.7% from 652,125 gamesLegendary — 44.3% from 89,039 gamesMasters — 48.3% from 1,674 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 60.6%
33 7
Deathcap Trap Gem Grabprev. season 43.8%
32 7
Beach Ball Brawl Ball 16.7%
12 0
Pinhole Punt Brawl Ball 16.7%
12 0
Pit Stop Heist 34.0%
632 52
Dueling Beetles Hot Zone 29.0%
517 49
Hot Potato Heist 27.4%
526 49
Parallel Plays Hot Zone 26.5%
529 49
Open Business Hot Zone 25.6%
516 49
Undermine Gem Grab 20.8%
332 42
Ring of Fire Hot Zone 22.8%
464 47
Rustic Arcade Gem Grab 19.7%
330 42
Gem Fort Gem Grab 18.2%
362 43
Kaboom Canyon Heist 19.6%
480 48
Safe(r) Zone Heist 18.5%
411 45
Safe Zone Heist 18.5%
443 46
Belle's Rock Knockout 17.2%
377 44
Hard Rock Mine Gem Grab 16.3%
369 44
Double Swoosh Gem Grab 14.7%
341 42
Sneaky Fields Brawl Ball 13.6%
367 44
Triple Dribble Brawl Ball 13.5%
364 43
Spiraling Out Brawl Ball 12.9%
357 43
Bridge Too Far Heist 13.4%
395 45
Center Stage Brawl Ball 12.1%
371 44
Pinball Dreams Brawl Ball 11.2%
365 43
Flaring Phoenix Knockout 10.3%
340 42
Layer Cake Bounty 11.3%
382 44
Dry Season Bounty 8.8%
318 41
New Horizons Knockout 8.4%
334 42
Shooting Star Bounty 8.2%
342 42
Hideout Bounty 8.9%
383 44
Out in the Open Knockout 7.1%
351 43

Who beats Berry and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.4% 66.7%
2 みすたーふろっぱー Diamond 26 32.7% 50.0%
3 まこさま Mythic 31 32.0% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 20 31.1% 45.0%
5 blamix Masters 20 30.1% 40.0%