My roster

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EN

Berry

Support Epic Ranked · Silver
17.9%Win rate across all maps
11,749Games
95Trust Score
104. of 105Rank by score
+28.5Skill bonus

Best map: Crystal Arcade with 60.6% from 33 games.

Wins late — in Knockout 34.6 points better in long rounds than in short ones (49.3% against 14.7%, split at 100 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 1.PopularityBreadthCounter safetyStar rate
Win rate 1.17.9 %
Popularity 69.0.95 %
Breadth 22.7% of maps
Counter safety 1.7.7 %
Star rate 50.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 11 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 52.0% from 75 appearances08/04 — 51.9% from 158 appearances08/05 — 55.7% from 368 appearances08/06 — 53.3% from 270 appearances08/20 — 14.9% from 2,405 appearances08/21 — 19.5% from 1,613 appearances08/22 — 19.7% from 1,396 appearances08/23 — 20.8% from 1,439 appearances08/24 — 18.0% from 2,383 appearances08/25 — 16.9% from 2,036 appearances08/26 — 16.8% from 477 appearances
52.0%08/03 16.8%08/26

Pick rate

08/03 — 3.4% from 75 appearances08/04 — 2.6% from 158 appearances08/05 — 3.0% from 368 appearances08/06 — 3.5% from 270 appearances08/20 — 1.0% from 2,405 appearances08/21 — 0.9% from 1,613 appearances08/22 — 0.9% from 1,396 appearances08/23 — 1.0% from 1,439 appearances08/24 — 1.0% from 2,383 appearances08/25 — 1.0% from 2,036 appearances08/26 — 1.0% from 477 appearances
3.4%08/03 1.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.5 — rewards skill: from Bronze to Masters the win rate climbs by 28.5 points (regression 24.1% to 52.6%). The higher the tier, the better he does.

Bronze — 14.4% from 20,698 gamesSilver — 20.8% from 12,792 gamesGold — 45.3% from 47,505 gamesDiamond — 44.4% from 104,837 gamesMythic — 42.7% from 652,432 gamesLegendary — 44.3% from 89,144 gamesMasters — 48.3% from 1,674 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 60.6%
33 7
Deathcap Trap Gem Grabprev. season 43.8%
32 7
Pinhole Punt Brawl Ball 11.1%
18 0
Beach Ball Brawl Ball 16.0%
25 3
Pit Stop Heist 34.0%
636 52
Dueling Beetles Hot Zone 29.4%
544 49
Hot Potato Heist 27.8%
557 50
Open Business Hot Zone 26.6%
537 49
Parallel Plays Hot Zone 26.3%
559 50
Ring of Fire Hot Zone 22.6%
473 47
Undermine Gem Grab 20.3%
349 43
Rustic Arcade Gem Grab 19.6%
341 42
Gem Fort Gem Grab 18.0%
373 44
Safe(r) Zone Heist 18.4%
414 45
Belle's Rock Knockout 17.9%
391 44
Kaboom Canyon Heist 19.5%
503 48
Safe Zone Heist 18.5%
449 47
Hard Rock Mine Gem Grab 16.3%
387 44
Double Swoosh Gem Grab 14.6%
349 43
Sneaky Fields Brawl Ball 14.0%
386 44
Triple Dribble Brawl Ball 13.0%
384 44
Bridge Too Far Heist 13.4%
404 45
Spiraling Out Brawl Ball 12.4%
371 44
Center Stage Brawl Ball 12.0%
384 44
Pinball Dreams Brawl Ball 11.4%
376 44
Flaring Phoenix Knockout 10.0%
349 43
Layer Cake Bounty 11.0%
401 45
Dry Season Bounty 8.6%
337 42
New Horizons Knockout 8.8%
342 42
Shooting Star Bounty 8.0%
348 43
Hideout Bounty 8.5%
398 45
Out in the Open Knockout 7.4%
364 43

Who beats Berry and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Berry, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 井上和 Mythic 21 35.2% 66.7%
2 みすたーふろっぱー Mythic 26 32.6% 50.0%
3 まこさま Mythic 31 31.8% 45.2%
4 동킹콩룰루랄라우끼끼 Legendary 22 30.3% 40.9%
5 blamix Masters 20 30.0% 40.0%